11
MEMORY OPERATION
11-10
All Memory channels, including Scan Edges and Call
channels, can be tagged with alphanumeric names of
up to 16 characters each.
[EXAMPLE]:
Programming a memory name into Mem-
ory channel 99 of Bank A.
Touch the Memory channel number indication once
q
or twice to select the Memory mode. (p. 3-4)
Rotate [BANK] to select Bank A.
w
Rotate [M-CH] to select the Memory channel 99.
e
Push
r
MENU
(
C
) one or more times to select the “M-
3” screen (Menu 3).
Touch [MEMO](
t
D
) to display the “MEMO” screen
(Memory Menu).
Touch [LIST](
y
D
) to display the “MEMORY LIST”
screen.
Push
u
QUICK
(
C
), and then touch [Edit Name] to en-
ter the “MEMORY NAME” screen (Memory name
edit screen).
• A cursor appears and blinks.
• If the channel you selected is a blank channel, [Edit
Name] does not appear.
Touch the desired block one or more times to
i
select
the desired character or symbol.
Selectable characters and symbols
A to Z, a to z, 0 to 9,
! # $ % & \ ?
"
’ ` ^
+ –
✱
⁄ . , : ; = < > ( ) [ ] { } ¦ _ ¯
@ (space)
• Touch
“AB
⇔
12” to toggle between the Alphabet input
and Number input mode.
• Touch [CLR](
D
) to delete the selected character, symbol
or number.
• Touch [ [AB] ](
D
) to open the input mode selection win-
dow.
• Touch “
” to input a space.
Memory name edit screen
Input mode screen
Input a space
Move the cursor
Move the cursor
Delete a character
Opens an input
mode window
Enter
Cancel edit
Touch [!"#] to
open the Symbol
character selec-
tion window.
Touch [MEMO]
on the “M-3”
screen.
Touch [LIST]
Touch
[Edit Name].
“MEMORY LIST”
screen of
Bank A.
Push
QUICK
Programming a Memory name
Continued on the next page.
☞
The
L
,
R
,
C
or
D
in the
instructions indicate the
part of the controller.
L
: Left side
R
: Right side
C
: Center bottom
D
: Display (Touch screen)
L
eft
R
ight
C
enter
D
isplay
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