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Page 12-28
•
Press
L
to recover the menu. Press
L
@)PICT
to recover the original
graphics menu.
•
When we observed the graph being plotted, you'll notice that the graph
is not very smooth. That is because the plotter is using a time step that is
too large. To refine the graph and make it smoother, use a step of 0.1.
Try the following keystrokes:
@CANCL
˜˜˜.1
@@@OK@@@ @ERASE @DRAW
.
The plot will take longer to be completed, but the shape is definitely
smoother than before.
•
Press
@EDIT
L
@LABEL @MENU
, to see axes labels and range. Notice that
the labels for the axes are shown as 0 (horizontal) and 1 (vertical). These
are the definitions for the axes as given in the PLOT WINDOW screen
(see above), i.e.,
H-VAR (t): 0
, and
V-VAR(x): 1
.
•
Press
LL
@)PICT
to recover menu and return to PICT environment.
•
Press (
X,Y
) to determine coordinates of any point on the graph. Use
™
and
š
to move the cursor in the plot area. At the bottom of the
screen you will see the coordinates of the cursor as (X,Y). The calculator
uses X and Y as the default names for the horizontal and vertical axes,
respectively.
•
Press
L
@)CANCL
to return to the PLOT WINDOW environment. Then,
press
$
to return to normal calculator display.
More details on using graphical solutions of differential equations are
presented in Chapter 16.