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Chapter 3
Theory of Operation
Theory of Operation
Th
eo
ry o
f Oper
atio
n
•
Automatic
The waveform automatically advances to the next waveform after
completing the specified number of loop repetitions.
•
Continuous
The waveform is played continuously until a waveform jump trigger is
received. After a trigger is received, waveform playback completes
before advancing to the nest segment. The waveform loop repetition
count is ignored.
•
Single
The waveform plays once and waits at the end of the waveform playback
for a trigger. The waveform is played for each trigger until the number of
waveform loop repetitions is met. The next trigger will advance to the
next waveform. When the waveform loop repetition count is one, a single
trigger will advance to the next waveform. While waiting for a trigger,
the last value of the waveform loop continues to play.
•
Repeat
The waveform plays repeatedly until the number of waveform loop
repetitions is met, then waits for a trigger. The next trigger will advance
to the next waveform.
Scenario Jump Mode
The scenario jump mode determines how the AWG responds to a scenario
jump input. A scenario jump has very predictable behavior. There are three
types of jump modes:
•
Immediate
The scenario starts or jumps immediately (with latency).
•
End of Waveform
The current waveform, including repeats, is completed before jumping to
the new scenario.
•
End of Scenario
The current scenario is completed before jumping to the new scenario.
Scenario Start/Jump Trigger Source
It is possible to start a scenario, or to jump to a new scenario using one of
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