Program Mode
Introduction
This chapter encompasses all aspects
of programming Brightness, Colour,
Beamshape and Position attributes,
detailing step by step with how to
record memories for individual fixture
parameters.
The desk needs to know what fixtures
are being used and at which DMX
addresses. This must be carried out
following the Desk Set-Up procedure
(Assigning Fixtures) on page 5-7, prior
to commencing programming,
otherwise the desk will only control 48
(or 24 on Sirius 250) single channel
(generic) fixtures or 96 (or 48) in WIDE
mode.
The attribute selection buttons situated
to the right of the wheels (see
Figure 3-4) provide easy access to the
five most frequently used programming
options - Brightness, Colour,
Beamshape and Position attributes,
and CueLine
®
. Set-Up, DMX Output
and DMX Patch are selected using the
arrow keys.
The memories for Brightness, Colour,
Beamshape and Position are
independent of each other. The desk
holds approximately 1,000 memories of
each type. Each memory can be a
chase holding up to 99 steps. The
number of chase memories recorded
may cause the total number of
memories held to be less than 1,000.
Some Brightness channels should be
programmed first as this allows other
attribute changes to be seen.
The Brightness memories can be
programmed from PRESET A or B, or
an existing memory on a submaster.
Any memory programmed is a
combination of current Brightness
outputs.
When an attribute is selected, those
fixtures that have the attribute are
indicated by a yellow light in the
channel flash buttons, and on the
monitor. Adjusting parameters is then
simply a matter of selecting a fixture, or
group of fixtures, and adjusting the
appropriate parameter value using the
correct wheel, as indicated in the
Wheel Display and on the monitor.
/p3-1/3
Up to four parameters can be adjusted
at the same time using the 4 Wheel
Drive
®
. The actual parameter being
controlled by a wheel depends on the
fixture set-up data. The Wheel Display
indicates the name of the parameter
being controlled.
Having selected an attribute (Colour,
Beamshape or Position) and then
selected a fixture (or group of fixtures),
the first four parameters that can be
adjusted are shown on the Wheel
Display. If there are more than four
parameters available, pressing the
WHEEL GROUP button (see Figure
3-1) will display the next group of
parameters.
Each memory has several pieces of
information associated with it: the
memory number, information text typed
in by the operator, fade up and down
times, channel data and levels etc.
n
Figure 3-1: Wheel Group button
Program
M
ode
3
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