External Connections
The desk has various external
connections (see Figure 1-6), some of
which are mandatory, others optional.
Connections must not be made after
the power is switched on.
Mandatory Connections
DMX Output: Twin 5 pin XLRs carrying
the same DMX data. They are fully and
independently isolated. It is suggested
that one is used for output to dimmers
and the other for output to intelligent
fixtures.
Power In: Switch selectable for working
voltage range. (See the Technical
Specification on page A-2.)
Optional Connections
Power Out: Outputs the same voltage
as received at Power In. For use only
with a computer monitor.
Video: Control cable for optional SVGA
computer monitor. 15 pin D type.
Keyboard: For an external keyboard
(US/UK 101/105 key). 5 pin DIN to
enter memory information.
Serial Mouse: Takes a Microsoft
compatible mouse. Only used in
CueLine®.
Parallel Printer: Allows connection of a
parallel printer to produce a hard copy
of memory and desk information.
Lamps: Two Litlites. Dimmable from
the desk. NOTE Unplug the litlite
before replacing a blown bulb.
MIDI IN/THRU: MIDI connections.
SMPTE: Synchronises CueLine
®
to
external equipment.
Audio Input: For sound to light.
Note
Connecting Up the Desk
Ensure that all external connections are
made to the desk before turning the desk
on. Failure to do so may result in the mouse,
external keyboard or monitor not operating
correctly. If this occurs, turn the desk off,
wait 20 seconds and turn the desk on again.
The Desk Controls
The desk is divided into the following
sections:
MASTER CONTROLS
MEMORY CONTROL FEATURES
4 WHEEL DRIVE®
EFFECTS CONTROL
CHANNEL PRESETS
CHANNEL FLASH BUTTONS
PLAYBACK
BRIGHTNESS SUBMASTERS
ATTRIBUTE MEMORY BUTTONS
FOCUS SUBMASTERS
MACRO BUTTONS
AUXILIARY CONTROL BUTTONS
/p1-6/3
n
The Master Controls provide control
over the desk’s basic operating
functions and over Master Brightness.
n
The MEMORY CONTROLS and
4 Wheel Drive
®
allow programming of
all Brightness, Colour, Beamshape and
Position memories. The Memory
Display and Wheel Display provide
operator feedback.
n
The EFFECTS CONTROL section
allows the use of chase and audio
effects.
n
The channel PRESETS and flash
buttons allow setting of Brightness
levels. The channel flash buttons are
also used to select fixtures for
programming.
n
Playback operates on a cue list by
means of the GO button, including
crossfade OVERRIDE, STOP and GO
PREVIOUS buttons. The GO button
allows playback of the memories in
sequential order.
n
BRIGHTNESS SUBMASTER faders
allow random access to memories, i.e.
to mix and playback multiple memories
under operator control. Memories may
be transferred with fade times.
n
Attribute memory buttons,
comprising COLOUR, BEAMSHAPE
and POSITION, control moving light
attributes, again allowing random
access to memories.
n
The FOCUS SUBMASTERS allow
single button access to combinations of
Colour, Beamshape and Position
memories.
n
The MACRO buttons provide a fast
way of doing repetitive button pushes
by programming a sequence of button
pushes into one button.
n
AUXILIARY CONTROL buttons
can be used to switch outputs on and
off, for example, smoke machines,
house lights, etc.
1
Introduction
1 - 6
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