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Section 5 Assigning and Using ID Numbers
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Now do a RESET. Then do an All Select by pressing the horn button for three seconds, which turns on
all the engines (see Section 6, RESET Position #0). You are ready to back your engines up to the
waiting cars!
When you want to break the train up, stop your engines and do a RESET. Select the lead engine using
its Temporary ID Number and uncouple it from the other engines. Put this engine away in your yard.
Repeat this process, one at a time, with the other two engines.
When you are making up trains, you can also assign slave and start-up direction changes to any of the
engines for even more realism and fun. See RESET Positions #4 and #5 in Section 6.
Engine Plus: An Easy Way to Make Up and Break Up
Trains
Engine Plus is another way to make up and break up trains, using several
engines, to create multiple-headed consists. Engine Plus allows you to easily
make up groups of engines for your train consist, and select and run the group
while the unused engines on your layout remain de-selected. Engines selected
and run this way are called an Engine Plus Group.
Be sure all the engines in your yard have assigned ID numbers. The engine's
Road, Engine or Temporary ID numbers can be used, but most of the time,
Temporary ID numbers are all you need. (For more information about using
Road and Engine ID numbers, see the next part of this section: "Using Road
and Engine ID Numbers on Large Layouts.")
To arm engines for Engine Plus and make up an Engine Plus Group:
•
Do a RESET
•
As you select one of the engines using its ID number, continue to hold
the Horn Button down for 1.5 seconds
You will hear a coupler "clank," telling you this engine is armed for Engine
Plus.
#4
#2
#3
Rumble
Rumble
Rumble
Use the horn button to select all the engines at once
Содержание QS-2plus!
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Страница 73: ...Section 6 RESET Feature Guide u 73...
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