Chapter 6 Groups
Page 112 Rev. 1.30.03.07.r1
Using Groups in Effects
Groups can be used as building blocks when programming an effect. By
adding groups to effect steps you can create very complex and powerful
effects which can then be triggered by a submaster or cue. For example,
when using automated devices you could have a different group of
positions for each effect step. You could then add a different group of
colors to the same steps to create a moving pattern which changes color at
each step.
For more information on Effects and how to assign a group to an effect, see
.
Содержание 24/48
Страница 4: ...Table of Chapters Page II Rev 1 30 03 07 r1...
Страница 66: ...Chapter 4 Submasters Page 54 Rev 1 30 03 07 r1...
Страница 108: ...Chapter 5 Cues Page 96 Rev 1 30 03 07 r1...
Страница 146: ...Chapter 8 Macros Page 134 Rev 1 30 03 07 r1...
Страница 186: ...Chapter 10 Automated Devices Page 174 Rev 1 30 03 07 r1...
Страница 210: ...Chapter 12 System Settings Page 198 Rev 1 30 03 07 r1...
Страница 228: ...Chapter 14 Alternate Control Interfaces Page 216 Rev 1 30 03 07 r1...
Страница 244: ...Appendix B Specifications Page 232 Rev 1 30 03 07 r1...
Страница 248: ...Appendix C Maintenance Page 236 Rev 1 30 03 07 r1...