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Setup Mode
The Setup Editor
7-57
With SyncType set to
AnyBeatWait
, the riff will wait for the next beat to start. The difference
from AnyBeat is that if there is nothing playing to sync to, this riff will not start. This can be
useful if you want to start multiple riffs synced to one riff. You could have a bass riff set to
AnyBeatWait, for instance, and trigger the riff while no other riffs are running. As soon as you
start another riff, the bass riff will start playing as well (provided that it is set to sync to another
riff or the first available). If something is already playing to sync to, AnyBeatWait behaves just
like AnyBeat.
With SyncType set to
Loop
, if there is already a riff or song playing to sync to, the current riff
will wait for the playing riff or song to restart its loop (if it is looped) before starting (see
Loop
on page 7-55 for looping riffs, and
Loop
on page 10-11 for looping songs.) This way you can
trigger the riff to start ahead of time, and have it start in sync at the start of the playing riff or
song’s loop.
With SyncType set to
Stop
, if there is already something playing to sync to, the current riff will
wait for what is playing to stop before starting. This way you can trigger the riff to start ahead of
time, and have it start in sync at the release (stopping) of the riff, arpeggiator, or song that you
are syncing to.
With SyncType set to
StartWait
, if there is nothing playing to sync to, the current riff will wait
for something it can sync to to begin playing first before starting. This is similar to
DownBeatWait, but it will only trigger the riff the first time that whatever it is syncing to starts.
This way you can trigger the riff to start ahead of time, and have it start in sync at the start of the
riff, arpeggiator, or song that you are syncing to. If you stop the riff and try to start it again while
the thing you are syncing to is already playing,
StartWait
will not start the riff.
With SyncType set to
LoopWait
, if there is already a riff or song playing to sync to, the current
riff will wait for the playing riff or song to restart its loop (if it is looped) before starting (see
Loop
on page 7-55 for looping riffs, and
Loop
on page 10-11 for looping songs.) This way you can
trigger the riff to start ahead of time, and have it start in sync at the start of the playing riff or
song’s loop. The difference from Loop is that if there is nothing playing to sync to, the riff will
not start. If the riff or song that you are syncing to is already running,
LoopWait
behaves just
like
Loop
.
With SyncType set to
StopWait
, if there is already something playing to sync to, the current riff
will wait for what is playing to stop before starting. This way you can trigger the riff to start
ahead of time, and have it start in sync at the release (stopping) of the riff, arpeggiator, or song
that you are syncing to. The difference from
Stop
is that if there is nothing playing to sync to, the
riff will not start. This can be useful if you want to get your riff ready to sync before you start
whatever you are syncing it to. If the riff or song that you are syncing to is already running,
StopWait
behaves just like
Stop
.
RelSynZn (Release Sync Zone)
RelSynZn has the same settings available as SyncZone (see
SyncZone
, above,) but RelSynZn
determines what the releasing (stopping) of the current riff will be synced to when a parameter
other than
None
is selected for RelSynTyp (see below.)
RelSynTyp (Release Sync Type)
RelSynTyp has the same settings available as SyncType (see
SyncType
, above,) but RelSynTyp
determines how the releasing (stopping) of the current riff will be synced to other riffs,
arpeggiators, and Songs (depending on your settings made for the RelSynZn parameter.) With
RelSynTyp set to
None
, your riff will stop playing as soon as it is released. It will not sync to
anything. With RelSynTyp set to
DownBeat
, if there is already something playing to sync to, the
current riff will wait for the downbeat of the next measure before stopping when released; so,
you can trigger the riff to stop ahead of time, and have it stop in sync at the downbeat of the next
measure.
If Syncing to an arpeggiator, see Num Beats
on page 7-46
for details on changing when an
Содержание PC3LE6
Страница 10: ...vi...
Страница 24: ...2 10 Startup Software Upgrades...
Страница 38: ...3 14 User Interface Basics Quick Song Recording and Playback...
Страница 42: ...4 4 The Operating Modes Using the Modes...
Страница 64: ...6 16 Program Mode The Program Editor...
Страница 134: ...7 70 Setup Mode The Control Setup...
Страница 138: ...8 4 Quick Access Mode The QA Editor...
Страница 194: ...10 34 Song Mode and the Song Editor Song Editor The EVENT Page...