CS-F620TR Programming Software Manual
(rev 1.0) -
Tree Menu and Programming Screens
13
T
EXT
D
IALOG
B
OX
Many programming screens use a common text entry dialog box. The purpose of this box
is to help quickly and accurately enter text that the radio will display to the end user.
You can select the text you require by simply typing in the Text Entry field. You can also
enter text by double clicking on the characters listed in the Character Selection field or by
using your arrow keys to select a character and selecting the space bar to enter the
character in the Character Selection field.
As characters are entered in the Text Entry field they are displayed in the Text Results
field much as they would actually appear to the end user on the radio’s display. Study the
text you entered into the dialog box here to ensure that the results are satisfactory.
S
PACE
B
AR
You can use the Space Bar of computer’s keyboard to advance through data choices in
programming screen fields that have drop down selections. This is a great way to speed
up data entry.
R
IGHT
C
LICK
You can “right click” with your mouse on all of the fields of the programming screens.
Doing so usually brings up a small menu showing you the selections you have for that
field or row.
T
HE
W
ORD
“S
YSTEM
”
The
PassPort
,
LTR
and
“Conv.” (Conventional)
programming screens have a number of
rows prefaced with a number from the CH column. The guide avoids the word “channel”
in referring to these and will refer to every unique entry in each row as a “system” no
matter if it is Conventional, LTR or PassPort. For example if the
“Conv.”
programming
screen has 5 rows filled in then there are 5 “systems” in that programming screen. If the
PassPort
programming screen has 3 rows filled in then there are 3 “systems” in that
programming screen. In this case there would be a total of 8 unique “systems” in the
radio. Of course, with the
Operation
programming screen, any of those systems can be
assigned to a given “channel” sequence on the
Right Up/Down
front panel control keys.
Text Entry Field
Text Results Field
Character
Selection Field