Swimming Mode Operation
24
The left and middle LCDs show lane status and current length. The top line is lane status
and the bottom line is the length counter.
1 2 3 4 5 1 2 3 4 5
- - - - -
0 0 0 0 0
No Race Data Sample Race Data
The following table explains the lane status symbols that may appear on the left and
middle LCDs during a race. This can be changed if using touchpads at one or both ends
Timer Operation During Race (p.32)
End and Far End touchpad status during a race.
Symbol
Definition
-
Lane is turned on but unarmed
NN
Arming delay (“NN” equals a number from 1-99 that is counting down to 0)
+
Lane armed for a split time
*
Lane armed for a finish time
o
Lane has finished the race
?
No lane module present or fault
A
An overly active input; likely a bad connection or faulty button
R
A faulty RTOP; replace the batteries in the RTOP
Swimming Keys
The keys highlighted on the Swimming insert (LL-2549) are grouped together and shaded
by lane. Lane 1 keys line-up vertically with Lane 1 on the LCD, Lane 2 keys with Lane 2,
and so on through Lane 10. The keys with borders are used together or perform similar
operations, as described in the following sections.
Additional keys on the fourth row along with keys on the right side of the insert are used
regularly during a meet. These keys are not lane specific, but are equally important in
operating the timer.
Lane On/Off
At the start of a race, the timer automatically turns every lane on. It is up to the operator
to turn lanes off as needed.
For each lane that is empty (no swimmer in that lane), press
[LANE ON/OFF]
to tell the
timer to not expect any data from that lane.
A second use of the key is to temporarily disable a lane and then turn it back on. For
example, this is useful during a relay event. If the arming delay on a lane is about to
expire and the athlete has not climbed out of the pool, the operator can press
[LANE
ON/OFF]
for that lane and prevent a false touch from the touchpad. After the athlete is
out of the pool, the operator then presses
[LANE ON/OFF]
again to turn the lane on and
prepare for the next valid input from the touchpad.
O 4 + * -
4 2 0 2 2
Содержание OMNISPORT 2000
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