
Path Selection
There are two methods of selecting paths, using either the PATH access keys on the surface or a drop-down list
on the screen. This is controlled with the Follow Access Key check box.
The current processing in the path will be shown in the top part of the screen.
Changing Signal Processing
The signal processing elements are shown as icons. These are dragged from the processing pool onto the path
and placed in the required order. The icons can also be dragged left or right on the path to change the
processing order of existing processing.
To add a processing element click on the required tab of the process pool selector.
Click and hold on the required element in the processing pool then drag the icon to the required location and
release the trackball button.
The processing element will be placed on the path. If an item was dragged to the incorrect location, it will jump
to the correct position.
To move an output pre or post fader drag the output icon to the required location or click the PrePost tab of the
extra function panel.
The current output ports assigned to the path will be shown. The Pre/Post status is shown.
To show the Insert status click the Inserts tab of the extra function panel.
Inserts in the path will have their port routing status shown. If a port is shown as OFF (e.g. Input: OFF) then this
means that the Insert is allocated but the port routing is off.
To remove a processing element click and hold on the required element in the path then drag the icon to the
process pool and release the trackball button.
The item will be removed from the path. Dependent items may also be removed (e.g. if there is a sidechain, it
will be removed if all the dynamics elements are removed).
To remove all processing in the current path click the Clear button.
Notes
Dynamics elements cannot be split and Path Edit will not allow this to happen.
Tools Menu
Path Edit
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