Glossary
JesterML Operating Manual
73-406-00 Issue 3.0
77 of 85
Random
A function of chases, whereby the steps are output in a random order. This is useful
for creating flicker flame effects.
Rate
Another name for Speed. How fast a chase is running.
RDM
Remote Device Management is an industry standard communications protocol which
uses the DMX link for bi-directional communication with devices such as dimmers
and moving lights.
Record
See
Program
.
Record Options
This menu in Setup allows you to specify the recording mode of the desk and further
options related to
tagging
.
Red
The colour of the PROGRAM/GO button when the desk is in PROGRAM mode.
Remote
The JesterML provides a REMOTE port on the rear of the desk, for triggering a
button press externally. This is done by contact closure.
Rotation
The angle in degrees which a
Movement Effect
is turned from it’s normal orientation.
The rotation of a Movement Effect is controlled by the wheels when the appropriate
POSITION wheel group is selected for a fixture with Pan & Tilt.
Run
The mode of the JesterML used to activate sequential playback of cues, and
submaster access. In Run mode, the PROGRAM/GO button is GREEN and
activates a crossfade to the selected next memory.
Save
See
Program
.
Scene
A defined look on stage, achieved by a combination of channel and fixture output
levels from the desk.
Scroller
A device which fits on the front of a lamp, comprising of a roll (
scroll
) of different
coloured filter gels, which are positioned by motors so that the colour can be
changed by remote control, usually DMX.
Summary of Contents for JesterML
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