JesterML Operating Manual
Glossary
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73-406-00 Issue 3.0
Trigger
What causes a memory to be output – either a GO button push, or automatically after
completion of the previous memory’s
Dwell Time
.
Update/Upgrade
The
fixture library
and the software on the desk may be updated from time-to-time.
New versions are published on the Zero 88 website. Be sure to check regularly for
updates.
USB
Universal Serial Bus. A standard for the transfer and storage of information. The
JesterML has a USB port mounted on the front panel to allow storage of show files
and fixture profile information. A USB keyboard can also be connected to speed up
entering names and numbers.
USITT
United States Institute for Theatre Technology. The originators of the DMX protocol,
which is now published as an ANSI standard.
Virtual Channel
A channel (e.g. brightness) which is defined in a fixture profile, even though it doesn’t
exist on the actual fixture itself. The channel can be used to govern the maximum
level of other linked channels (e.g. Red, Green, Blue).
VGA
Video Graphics Array. The monitor output on the back of the JesterML is VGA – see
Displays Setup in Super User for further details.
Wheel
There are three control wheels on the desk which are used to adjust fixture
parameters, chase speeds and fade times. The name and value of the item being
controlled by a wheel is shown on the LCD above the wheels.
Wide
Wide mode is when the JesterML enables all of its faders for use as channel faders.
In this mode, Preset B becomes control of the second half of the channels.
Wing
An external desk (e.g. Jester24/48) connected to the JesterML’s DMX Input, used to
control presets and submasters. Most commonly used with the basic JesterML desk,
which does not have any local channel / submaster faders.
www.zero88.com
The address of the Zero88 website and support forum.
X-fade
Another name for
Crossfade
. A smooth fade from one scene to another, with pre-
defined up and down fade times.
Summary of Contents for JesterML
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