Setup Mode
JesterML Operating Manual
73-406-00 Issue 3.0
47 of 85
Patching the Preset Channels
Use the cursor buttons to select the menu option <DMX Patch>, and press ENTER.
Select the preset channel you wish to patch either by using the left and right cursor
buttons, or on the JesterML24 and JesterML48, by using the Channel FLASH
buttons. If the preset channel is patched, then it’s DMX address(es) will be shown on
the Main LCD. Otherwise <---> will be shown.
Use the cursor buttons to highlight the DMX address, and press ENTER to edit it. If
the preset channel was previously unpatched, then it’s DMX address will be
automatically filled in by the desk to the first available DMX address. The DMX
address can now be entered using the Multi-Function-Keys, or using the up and
down cursor buttons. Press ENTER when the DMX address has been set.
The desk will not accept a DMX address which would an overlap with another
patched preset channel or fixture. Overlapping DMX addresses must be first
unpatched before they can be re-used.
To unpatch a preset channel, press the CLEAR button. <---> will be shown in the
DMX address field.
To add an additional DMX address (duplicate) for a preset channel, first select that
preset channel, and then press the INSERT button. Then enter the duplicate DMX
address in the usual way. Up to 10 DMX addresses may be specified for a preset
channel, the desk will give a warning if you try to exceed this. Duplicate DMX
addresses are shown with a
+n
(where
n
is the number of the duplicate) after the
DMX address to indicate the duplicate number. Duplicate DMX addresses can be
selected using the up and down cursor buttons.
To remove an additional DMX address (duplicate) for a preset channel, first select
the preset channel, then select the DMX address to be removed, then press the
CLEAR button. The duplicate DMX address will be removed from the list.
Patching the Fixtures
The operation to patch fixtures is identical to that described above for preset
channels. New fixtures must first be assigned in the Assign Fixtures menu – see the
section on Assigning Fixtures (page 50).
Fixtures are selected using the Multi-Function-Keys or left and right cursor buttons.
Note that only assigned fixtures may be selected for patching. DMX addresses for
fixtures must have sufficient space to patch the fixture without overlapping another
patched preset channel or fixture.
Patching Multi-Part Fixtures
Multi-part fixtures are fixtures which have more than one DMX Address, for example
a
Lamp + Scroller
fixture. The
parts
of the fixture are patched separately, in the
same way as that described above for normal fixtures. When a multi-part fixture is
selected with the Multi-Function-Keys, the first
part
is selected, and this is indicated
Summary of Contents for JesterML
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