Run Mode
Introduction
At first glance the desk appears to do
little more in RUN mode than in
PROGRAM mode. However, an
element of careful planning is required
to run a complex show smoothly and
features have been specifically
designed to facilitate this process.
RUN mode is split into five areas -
Brightness, CueLine
®
, Replay, DMX
output and DMX patch - each of which
has a separate monitor screen display.
Brightness
The
Brightness
screen shows the state
of the Brightness outputs in bar graph
and numerical format, together with
information about the Next Memory,
current Brightness, Colour,
Beamshape and Position memories.
Switch between Replay and Brightness
screens by using the Brightness
Selection button to the right of the
wheels.
Replay
Replay
is the operational function
incorporating use of the PLAYBACK
GO button. It provides Playback control
data, and if a monitor is used, the
status of each submaster can be seen.
CueLine
®
The
CueLine
screen shows the
previously programmed CueLine, and
when running shows the progress
through the CueLine events
/p6-1/3
DMX Output and DMX Patch
The
DMX Output
and
DMX Patch
screens show live DMX output values
and current DMX patch data.
In RUN mode all programming
functions are disabled.
Shows are replayed using a
combination of four basic sets of
memory controls: the PLAYBACK
controls (including the GO button),
BRIGHTNESS SUBMASTER faders,
attribute memory buttons (COLOUR,
BEAMSHAPE and POSITION), and
FOCUS SUBMASTER buttons.
The controls can be operated in any
combination. The choice of controls
used depends on the technicalities of
the show’s running order and operator
preference. For example, if the show
has a fixed running order, the
PLAYBACK controls, including the GO
button, are likely to be the most
frequently used. However, if the
operator wishes to run the show on a
‘hands-on’ manual basis, the FOCUS
and BRIGHTNESS SUBMASTERS
can be used.
The Memory Display and monitor
screens are tailored to running a show,
as opposed to programming one, for
example, empty Brightness memories
are not shown in the cue stack. Any
monitor screen can be viewed,
irrespective of which set of controls is
in use at the time. Again, the choice of
monitor screen viewed largely depends
on operator preference.
n
Figure 6-1: Brightness and
Focus Submasters
Run
M
ode
6
7364000/p6-1/3
6 - 1
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