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ERIES
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UMINAIRE
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ANUAL
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Cues and Sequences
Overview
The luminaire has the ability to store and playback cues independent of a console.
Cues are stored as numbers from 1 to 99 by using the
Cue
(Cue Processing) functions
available in the menu system. This also allows you to create your own test sequences
to be played back on a group of luminaires.
Refer to
“Menu System Functions” on page 60
for a complete breakdown of
Cue
and
Man
(Manual Commands) functions.
Storing
The luminaire is able to store its current position into a cue; this information can be set
via a console or by using the menu system
Man
(Manual Commands) function.
Playback
Cues can be joined into a sequence to be played back without a console. However,
only one sequence can run at a time.
A sequence can either replay the cues stored in each luminaire or replay the cues
stored in a master luminaire. Playing a cue sequence for all luminaires in the data link
is triggered by a “master” luminaire using the
PSEQ
(Play Sequence) command. The
cue follow time (
FLTM)
is taken from the luminaire that is running the sequence (it is
possible to view the follow time of each cue by playing the cue
PCUE
and then
viewing the cue follow time
FLTM
). A playback sequence can be set to start
automatically after power up by setting the
Auto
(AutoPlay) feature to ON.
Note:
Up to 32 luminaires can be linked together to run a sequence if they are data
linked together. Refer to
“Connecting Data and Power” on page 20
.
Hardware Requirements
Data cables used in the multi-luminaire playback feature must have two twisted pairs
and a shield. It is also recommended that cables meet all other USITT DMX
specification requirements. Refer to
“Data Cables” on page 13
.
Note:
A loopback connector is required at the final luminaire in the link and a female
termination connector is required at the “master” luminaire. Refer to
page 15
for more
information regarding the construction of these connectors.