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Luminaire Timing
Luminaire Timing Channel Information
Timing channel control has been developed to improve the timed moves of certain
groups of parameters. We provide 3 timing channels, one for Focus (Pan and Tilt), one
for color parameters and one for beam parameters. Timing channels support time
values of up to six minutes.
A timing value of zero is full speed. A time value of 100% (or 255 in DMX) causes the
associated parameter(s) to follow cue fade time (console time) rather than the timing
channel.
The particular storing syntax for your console, as well as instructions on how to write
part cues, can be found in the operation manual for that console.
To use these channels, you must:
1. Create the cue, including color, gobo, edge, diffusion, etc.
2. Decide which fixtures and which parameter groups will use timing chan-
nels.(Timing channels work only if all channels affected by the timing
channel are in the same part of the cue.)
3. Assign a value to the particular timing channel(s) you wish to use (for timing
information see chart on next page).
4. Create a part cue containing only the attributes chosen and their associated
timing channels. Store this part cue with a fade time of zero seconds.
5. Store the rest of the cue using console timing.
Note:
Avoid changing timing channel values in a fading cue. This can cause unex-
pected behavior in the luminaire as the timing channel value is updated over time.
Timing channel values and the final destination of the parameters affected by the
timing channel should always be sent in a zero count.
Timing channels can be set in either % or 0-255 (DMX) modes, with the following
values assigned. See chart on the next page.
Note:
We recommend profiles set timing channels in extended modes to a default
value of 255 (full speed).