328
Lamps
Section 7-6
[Display Functions]
S
Normal (standard) Lamps
The relationship between the properties of a normal (standard) lamp and the dis-
played graphic are indicated below.
- Properties
General
Position
Coordinates of the top left corner of the lamp display area
Size
Width and height of the lamp display area (in dot units)
Label
Presence or absence of a character string (label) affixed to
the lamp
Check mark (character string present)/
No check mark (no character string)
Description
Character string affixed to the lamp
Alphanumerics and symbols, Marks
A mark is recognized as two characters.
For details on the properties of labels, refer to 7-4-2 “Text
(Fixed Display)” (page 310).
Frame
Presence/absence of a frame for the lamp display graphic
Check mark (frame used)/No check mark (no frame)
Shape
Shape of the lamp (display graphic)
Rectangle, Polygon, Circle, Sector
Color
Frame
Color of the frame (valid only when a check mark is set for
“Frame” above). Colors other than white and black are
featured with NT31C only.
Black/Blue/Red/Magenta/Green/Cyan/Yellow/White
ON
/Flashing
Color of the lamp in the ON or flashing states (colors other
than white and black are featured with NT31C only)
Black/Blue/Red/Magenta/Green/Cyan/Yellow/White
OFF
Color of the lamp in the OFF state (colors other than white
and black are featured with NT31C only)
Black/Blue/Red/Magenta/Green/Cyan/Yellow/White/
Transparent
Light Function
Address
PC Bit
Address
Allocated bit of the lamp (“Allocated bit”, page 329)
I/O
Comments
Comment that indicates the contents of the allocated bit
Character string of up to 16 alphanumerics and symbols
Lamp Attribute
ON Type
Display mode when the lamp is ON
Light/Flash
Reference: Separate OFF and ON colors can be set for lamp labels. However, the back-
ground color is fixed as “transparent”.
Summary of Contents for NT31 Series
Page 1: ...Cat No V043 E1 2 Programmable Terminal NT31 31C OPERATION MANUAL...
Page 2: ...iii NT31 31C Programmable Terminal Operation Manual Produced March 1999...
Page 41: ...30 Before Operating Section 1 5...
Page 75: ...64 Using a Memory Unit NT31 NT31C without V1 Section 3 6...
Page 160: ...149...
Page 174: ...163...
Page 193: ...182...
Page 211: ...200...
Page 235: ...224 c Return to the screen on which screens are specified...
Page 262: ...251...
Page 360: ...349 It is not possible to control a gloval window by touch switch operation...
Page 468: ...457 254 255 0 2 7 1 4 5 3 3 0 0 0 5 9 8 0 3...
Page 476: ...465 Special Functions Section 7 16...
Page 495: ...484 OFF...
Page 610: ...599 Commands Responses Section 9 3...
Page 630: ...619 Examples of Actual Applications of Memory Link Section 10 2...