Inside KDFX
About FX Presets
3-14
To engage a Bus Override, you have to use it at the FXBus level, which you do by moving the
parameter away from its nominal value on the FXBus page. Try that, and then go back inside
the FXPreset. YouÕll see that the value of the parameter youÕve changed is now shown as
ÒBusModÓ, meaning that the FXPreset parameter is under the control of the Bus Override. The
Bus Override will stay in effect even if you move the parameter on the FX Bus page back to its
original value.
.
Figure 3-7. Bus Overrides engaged
If you now change the parameter value from
inside
the FX Preset, it
breaks
the Bus Override. By
doing this, however, you have changed the FX Preset, and when you leave the FX Preset you
will be asked if you wish to save it. If you then save the FX Preset, the Bus Mod will be
permanently broken, but if you
donÕt
save the FX Preset, it remains in its previous state, which
means the Bus Mod
remains intact
.
Since Bus Overrides are part of the Studio, they are not saved permanently until the Studio is
saved.
Changing the BusOverrides
The default Bus Overrides that come up when you are working in a Studio are often
convenient, but you arenÕt required to use them as they are. You can assign
any
two of the FX
PresetÕs parameters to the Bus Overrides: Decay Time, Room Size, Pre Delay, etc., etc. (You
cannot, however, assign both Bus Overrides to the same parameter.) When you save the Studio,
the parameter
choices
you have made for the Bus Overrides on each FX Bus are saved, along
with their
values
.
EditStudio:FXBUS|PAU:3|Free:1||<>FXBus:1|
FX1||
29|Tabla|Room||||
|||||Aux ||Mix
Wet/Dry :35%|||||Lvl:0ff |Lvl:0.0dB
Out Gain :0.0dB|||Bal:0%||||Bal:0%
Allocation:Auto
<more|
|
INPUT|
|
FXBUS|
|
AUXFX|
|
OUTPUT
||
more>
EditMultiFX:PARAM1|||||||||EffectSize:3/3
Algorithm
:12|Panaural|Room
||||||||||||||||||||In|Gain|||:0.0dB
Wet/Dry|||:BusMod|||Out|Gain||:BusMod
Room|Size|:11.0m
Pre|Dly|||:4ms||||||Decay|Time:1.0s
HF|Damping:11840Hz
<more|
|
PARAM1
|
PARAM2
||||||||||||||||
more>
Edit
Exit
Summary of Contents for KDFX
Page 56: ...Inside KDFX Saving Studios and other objects 3 24...
Page 76: ...Real time Control of KDFX KDFX in Auto Mode 4 20...
Page 94: ...Using the Algorithms FXMod Diagnostic 5 18...
Page 104: ...Special Topics Using the Internal Effects 6 10...
Page 118: ...KDFX Objects KDFX Studios Appendix A 14...
Page 154: ...KDFX Controller Assignments in Programs Setups Appendix B 36...
Page 158: ...System Exclusive Control of KDFX Parameters Appendix C 4...
Page 164: ...Index 6...