What is KDFX
KDFX Terms
1-3
FX Algorithm (or just ÒAlgorithmÓ)
A speciÞc type of signal processing, like a hall reverb, plate reverb, chorus, ßanger, pitcher,
compressor, rotary speaker, etc., which is at the core of an
FX Preset
. KDFX comes with a large
variety of Algorithms, which are stored in ROM, and are not changeable by the user. Additional
Algorithms, supplied by Kurzweil, can be loaded in from disk when they become available.
Algorithm
Parameters
(RT
60
, delay feedback, pitch change, etc.)
are
changeable by the user, and
those user-controlled parameters are stored in RAM as part of an FX Preset. (DonÕt confuse
these with the VAST Algorithms used inside the K2500 Program Editor.)
Size/PAUs
How big an Algorithm is, in terms of how much processing power it needs to operate. Size is
measured in Processor Allocation Units, or ÒPAUsÓ. Some simple algorithms require only 1
PAU, while more complex ones require 2, 3, or even 4. The total number of PAUs available to
the four
Insert FX Bus
es is 4. PAUs can be allocated automatically as
FX Presets
are assigned to
FX Buses, or manually by the user. The
Aux FX Bus
has its own set of 3 PAUs, which are not
shared with the Insert FX Buses.
Parameters
Refers to the user-controlled settings for the different characteristics of an
Algorithm
. For
example, the user can set the reverb time (RT
60
) of an Algorithm to 3.5s, or the feedback of a
delay line to 90%, or the dynamic ratio of a compressor to 10:1. Parameters are stored, along
with the Algorithm they modify, as part of an
FX Preset
. In certain cases, the parameter settings
within a Studio can be overridden, either using
FXMods
or
Bus Overrides
.
FXMods
FXMods allow the
Parameters
within a
Studio
to be controlled in real time from outside the
Studio. Almost any parameter within a Studio can be controlled by MIDI commands, such as
sliders or ribbons or sequencer data, or by internal K2500 functions, such as LFOs, envelopes,
clocks, or key states, by setting up an FXMod between the parameter and the desired control
source. FXMods are not set up in the Studio, but rather in a K2500 Program or Setup that will be
associated with that Studio. These links are created on seven ÒFXÓ editing pages in the K2500Õs
Program or Setup editor. A Program or Setup can contain up to 18 FXMods. In addition,
Programs and Setups now contain two dedicated LFOs, two ASR envelopes, and four
FUNctions just for this purpose. FXMods are stored as part of a Program or Setup, not as part of
a Studio or FX Preset.
Bus Overrides (or BusMods)
Bus Overrides allow
Parameters
within an
FX Preset
to be controlled on the
FX Bus
page in the
Studio Editor, outside the
FX Preset editor
, but still within the Studio. Any two parameters in
an FX Preset can be brought out to its
FXBus
page. Bus Overrides are stored as part of the
Studio, not as part of the FX Preset. They are useful when an existing FX Preset is close to what
you want, so that you can tweak it without having to create a new FX Preset. Bus Overrides and
FXMods can both exist in a Studio at the same time.
Summary of Contents for KDFX
Page 56: ...Inside KDFX Saving Studios and other objects 3 24...
Page 76: ...Real time Control of KDFX KDFX in Auto Mode 4 20...
Page 94: ...Using the Algorithms FXMod Diagnostic 5 18...
Page 104: ...Special Topics Using the Internal Effects 6 10...
Page 118: ...KDFX Objects KDFX Studios Appendix A 14...
Page 154: ...KDFX Controller Assignments in Programs Setups Appendix B 36...
Page 158: ...System Exclusive Control of KDFX Parameters Appendix C 4...
Page 164: ...Index 6...