Inside KDFX
Navigating KDFX
3-4
The AuxFX page can also be accessed from any of the FXBus pages by placing the cursor on the
block labelled Ò
Aux
Ó and pressing
Edit
.
Pressing
Exit
goes back to the AuxFX page on the EditStudio level. If you have made any
changes in the FX Preset, you will be prompted to save the FX Preset.
Output
In the Studio Editor, pressing the
Output
soft button accesses the
Output
page, where the
KDFX ÒvirtualÓ outputs are assigned to the K2500Õs physical outputs.
The Output page can also be accessed from any of the FXBus pages by placing the cursor on the
block labelled Ò
Mix
Ó and pressing
Edit
.
Name, Save, Delete, Dump
From any of the EditStudio pages, pressing either of the
more
soft buttons accesses Name, Save,
Delete, and Dump pages for the Studio. Studios are stored in RAM, like K2500 Programs, and
when a Studio is recalled, all of its associated FX Presets and parameters are recalled with it.
Studios in ROM occupy slots in the 0É99, 100É199, and 700É799 banks. You may override
these if you like, or use the RAM banks (200-699 and 800-999) for your Studios. The ROM
Studios are always there, and if you delete a Studio that youÕve stored in a ROM slot, the
original ROM Studio will pop up in its place.
When you save a Studio, you can also rename it, using the standard naming screen:
EditStudio:AUXFX|Size:3|Free:0||||||||||
||Aux||
69|Short|Hall||||||||
|||||Mix
|||Wet/Dry|||:100%wet|||||||||||Lvl:0.0dB
<more|
|
INPUT|
|
FXBUS|
|
AUXFX|
|
OUTPUT
|
more>
|||Out|Gain||:0.0dB|||||||||||||Bal:0%
EditStudio:OUTPUT||||||||||||||||||||||
|
Mix|Lvl:
0.0dB
||||||Output|A:Mix
Mix|Bal:0%|||||||||Output|B:Off
|||||||||||||||||||Output|C:Off
|||||||||||||||||||Output|D:Off
<more|
|
INPUT|
|
FXBUS
|
AUXFX|
|
OUTPUT
|
more>
||
Studio|Name:||||RmChorChRv|Hall
Delete
|
Insert
|
|<<<||
|
|>>>||
|
|OK||
|
Cancel
EditStudio:Rename|||||||||||||||||||||||
Summary of Contents for KDFX
Page 56: ...Inside KDFX Saving Studios and other objects 3 24...
Page 76: ...Real time Control of KDFX KDFX in Auto Mode 4 20...
Page 94: ...Using the Algorithms FXMod Diagnostic 5 18...
Page 104: ...Special Topics Using the Internal Effects 6 10...
Page 118: ...KDFX Objects KDFX Studios Appendix A 14...
Page 154: ...KDFX Controller Assignments in Programs Setups Appendix B 36...
Page 158: ...System Exclusive Control of KDFX Parameters Appendix C 4...
Page 164: ...Index 6...