Special Topics
Live Mode
6-5
Feedback
Live Mode gives you the ability to feed back a live signal into itself, similar to pointing a
microphone at the speaker it's sending audio to. Before you hook anything up, turn the volume
down very low (but not necessarily off). Then, check to see that the volume is down. After that,
make sure the volume is down. Get it?
Now go to the
Sample
page and choose
Internal
as the
Source
. Go to a multi-layer ROM
Program of your choice, and go to the
Import
page. Import Layer 1 from LiveMode Default.
Play one note, then a few. As you play more notes, the noise will build up. YouÕll have a better
time controlling the feedback loop if you have a healthy delay, with no dry path around it, in
the loop. Perhaps add a little modulation of the loop to provide some pitch shifting, a big
reverb, and a compressor to keep from blowing your ears out. Inject a little something from the
synthesizer to get things startedÑand you are instantly transported to an alien dimension.
For more complexity, split the incoming signal and run it through multiple VAST layers in
parallelÑyou can use up to 32, each one processing, panning, and routing the signal differently.
You can crosslink the inputs and outputs (right into left, left into right) to create a double
feedback loop for even more fun.
Your ideas?
If you have Internet access, please join our mailing list and exchange ideas with other Live
Mode fans. We will also be putting information about Live Mode on our Website:
www.youngchang.com.
Live Mode is opening a whole new era in synthesis and signal processing, and we, the
Kurzweil engineers and musicians, look forward to working with you to develop its
possibilities.
Summary of Contents for KDFX
Page 56: ...Inside KDFX Saving Studios and other objects 3 24...
Page 76: ...Real time Control of KDFX KDFX in Auto Mode 4 20...
Page 94: ...Using the Algorithms FXMod Diagnostic 5 18...
Page 104: ...Special Topics Using the Internal Effects 6 10...
Page 118: ...KDFX Objects KDFX Studios Appendix A 14...
Page 154: ...KDFX Controller Assignments in Programs Setups Appendix B 36...
Page 158: ...System Exclusive Control of KDFX Parameters Appendix C 4...
Page 164: ...Index 6...