K-BUS
®
KNX/EIB
Dimming Actuators
56
No
Function
Object Name
Data Type
Flags
DPT
1
Switch status X
OUTPUT X
1bit
C,R, T
1.001 switch
This object is used to report the status of the current switch to the bus. The dimmer will send “1” to the bus
when the value of the brightness is larger than 0, “0” to the bus with value of “0”. The object will be enabled when
selecting “It is new status” in the parameter “Status report”.
0
Switch X
OUTPUT X
1bit
W,C
1.001 switch
This object is used to receive the switch command to switch the dimmer actuator. It will switch on the dimmer
actuator with “1”, off with “0”.
4
Brightness status X
OUTPUT X
1byte
C,R,T
5.001 percentage(0..100%)
This object is used to send the brightness status of the current output to the bus whatever causes the changes of
the value. The object will be enabled when selecting “Transmit new brightness” in the parameter “Brightness value
OBJ transmit after dimming”.
3
Brightness X
OUTPUT X
1byte
W,C
5.001 percentage(0..100%)
It is used to receive the brightness value to switch the dimmer actuator, switching on the actuator when the
received value is larger than 0, off or stay to the lower threshold value with “0”, which is defined by the parameter
setup in the brightness value dimming.
2
Relative dimming X
OUTPUT X
4bit
W,C
3.007 dimming control
This object is used to dim up or down the outputs. It will dim down when the input value is from 1 to 7. During
this range, smaller amplitude of dimming down with larger value; that means it will dim down to the biggest
amplitude with 1, while to the smallest amplitude with 7, and 0 means stop dimming down. It will dim up when the
input value is from 9-15. During this range, smaller amplitude of dimming up with larger value; that means it will
dim up to the biggest amplitude with 9, while to the smallest amplitude with 15, and 8 means stop dimming up.
Table 6.2 General communication object table for each channel
6.3. Scene communication object
Fig.6.3 Scene
function communication object
No.
Function
Object name
Data type
Flag
DPT
6
Scene /save X
OUTPUT X
1Byte
W,C
18.001 scene control
This object is used to send an 8bit command to transfer or save the scene. This object is opening when on enable
scene function. The mean of 8bit as following:
Set up an 8bit command (binary code) as: FXNNNNNN
F: “0” transfer scene; F: “1” save scene;
X
:
Un-used, not affect the results;
NNNNNN
:
scene number
(
0…63
)
The parameter setup is 1-64.
Table 6.3
Scene function communication object