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Zero 88 FLX Lighting Console 

 User Manual 

Page 

9

 of 

64

 

Controlling Intensities 

On FLX, all intensities can be controlled in exactly the 
same way 

 no matter if the fixture is a basic dimmer, an 

LED, a moving light or any other type of fixture. There are 
three possible ways to control an intensity: 

Multi-Functional Faders (MFFs) 

Ensure that the MFFs are in channel mode by pressing 
the  Fader Funct.  button. 

When set to “Channels”, the 24 

MFFs directly control each 

light (or “fixture”) in the rig (this is often referred to as 
“Channel per Fader”). Each fixture, no matter what it is, will 

have a single “Channel Number”, and so will take up a 

single channel fader. When more than 24 channels are 
present, the  Page Up  and  Page Down  buttons can be 
used to navigate through all the channels in multiples of 
24. Grey outline boxes in the Output Window show which 
set of 24 channels are currently being controlled on the 
MFFs. 

Channels can be adjusted by moving the appropriate 
fader. If a channel already has a level, for example set 
through commands, 

then you must ‘grab’ the level by 

moving the fader up to the present value. Once that value 
is grabbed, the fader gains control. 

Commands 

To control the intensity of a fixture(s) via the numeric 
keypad, commands must be typed like this: 

… 

 Channel No(s).   @   Intensity %   Enter 

 

 

Examples of valid commands are below: 

… 

 1   @   1   0   0   Enter  

 

 

This sets the intensity of channel 1 to 100%. 

… 

 2   And   3   @   7   5   Enter  

 

 

This sets the intensity of channels 2 and 3 to 75%. 

… 

 5   Thru   1   0   @   5   0   Enter  

 

This sets the intensity of channels 5 through to 10 to 50%.

 

… 

 5   Thru   1   0   Except   7   @   6   5   Enter  

 

This sets the intensity of channels 5, 6, 8, 9 and 10 to 65%

 

… 

 3   Thru   9   Except   5   Except   6   @   0   Enter  

 

This sets the intensity of channels 3, 4, 7, 8 and 9 to 0%. Note how 
Except is used twice to exclude two different channels from the range. 

 

… 

 1   Thru   3   And   7   Thru   9   @   2   5   Enter  

 

This sets the intensity of channels 1, 2, 3, 7, 8, and 9 to 25%.

 

… 

 1   And   7   Thru   1   2   Except   9   @   5   Enter  

 

This sets the intensity of channels 1, 7, 8, 10, 11 and 12 to 5%.

 

There are also some shortcuts available: 

… 

1   @   @  

 

@@ is a shortcut which quickly sets the intensity to 100%.

 

… 

 1   @   .  

 

@. (at dot) is a shortcut which quickly sets the intensity to 0%.

 

… 

 Enter   Enter   @   .  

 

Enter Enter is a shortcut which quickly selects all the channels that are 
currently on (above 0%). In this example, it then takes them to 0% using 
the @. shortcut (resulting in a blackout). 

 

Encoder wheels 

To change the intensity of a fixture via an encoder wheel, 
first select the fixture(s) required. This can be done using 

the buttons under the faders (MFFs must be in “channel” 

mode) or by using similar commands described above (just 
press  Enter  after the selection, in place of  @  

…).

 

… 

 1   Thru   6   And   9   Enter  

 

When the channel is selected, the LED in the button under 
the fader will turn on, and an orange box will be drawn 
around the channel number in the Output Window. You 
can select multiple channels on the faders at the same 
time by pressing and holding the first button, and then 
tapping the last button. 

Once selected, press the  Z  key and then use the encoder 
wheel marked on the internal monitor as 

“intensity” to 

adjust the level. The output value is shown above the 
corresponding encoder wheel and in the Output Window. 

Groups 

Groups are selections of fixtures that are used together 
regularly (such as a colour wash, or all the moving lights 
on a specific truss). A group can hold any number of 
fixtures, and a fixture can be in many different groups. FLX 
can hold up to 240 groups of fixtures. Groups can also 
store and recall intensities of all the fixtures stored within 
that group. 

Groups window 

The Group window is automatically displayed on the 
internal display when the  Group  button is pressed. 
Groups can be selected and deselected directly within this 
window. 

Summary of Contents for FLX Lighting Console

Page 1: ...kontakt med jord som giver forbindelse til stikproppens jord Laite on liitett v suojakoskettimilla varustettuun pistorasiaan Apparatet m tilkoples jordet stikkontakt Apparaten skall anslutas till jord...

Page 2: ...r 16 Faders Static Active 17 Filters incl Mood boards by Lee Filters 17 Colour Edit Mode RGB CMY 17 Beam Shape 18 Palettes 18 Position 19 Palettes 19 Pan Tilt Grid 19 Multi Touch on the P T Grid 19 Ef...

Page 3: ...tc 47 Operational Settings 47 Attribute Settings Colour Beamshape Position 47 Tracking Options 48 Inputs Outputs 50 DMX Outputs 50 MIDI Timecode 50 MIDI Show Control 50 Remote Switches 50 Defaults 51...

Page 4: ...orking 62 Remote App not connecting 62 Want more training 62 Basic Maintenance 63 Internal battery 63 Cleaning the surface 63 Cleaning the faders 63 Transportation storage 63 Operating environments 63...

Page 5: ...al describes the operation of the FLX lighting Console For detailed information on each function the manual has been divided into chapters one for each major area of the console Throughout this manual...

Page 6: ...Programming desktop shows the Output Window in the top half of the screen and either the Playback window or the Multi Function Faders window in the bottom half Which one is being viewed can be switche...

Page 7: ...l display The console will automatically detect that an external monitor is not present and display the command line and playback windows on the internal display instead when Shift is pressed When Shi...

Page 8: ...d control A fifth attribute called Effect manipulates parameters to create effects such as Circle Ballyhoo and Rainbow These five attribute buttons can be found along the right hand side of the intern...

Page 9: ...ude two different channels from the range 1 Thru 3 And 7 Thru 9 2 5 Enter This sets the intensity of channels 1 2 3 7 8 and 9 to 25 1 And 7 Thru 1 2 Except 9 5 Enter This sets the intensity of channel...

Page 10: ...up 15 Record Group touch group This records whichever group you touch on the touch screen Notice how Enter doesn t need to be pressed after the last number as the Record command can take its place If...

Page 11: ...een you can select and deselect groups directly just by touching them There are two modes available Single Select and Multiple Select selectable via the buttons along the top of the window In Single S...

Page 12: ...ne of the following commands Group 4 Update This updates Group 4 Update Group 1 4 Enter This updates Group 14 Update Group touch group This updates whichever group you touch on the touch screen You do...

Page 13: ...section for more information including examples page 4 5 Once a fixture or group of fixtures have been selected choose an attribute by pressing one of the attribute buttons to the right of the intern...

Page 14: ...ettes Each soft button contains the following information Palette Number content flags that indicate the attributes that are programmed in the palette and a name Palettes can also be displayed on the...

Page 15: ...olour 2 0 Enter An onscreen keyboard will then be displayed to type the cue s name Press Enter or OK to confirm In the same way as when recording if the Colour Palettes are displayed on the internal m...

Page 16: ...the right allowing you to select a colour for use in colour mixing CMY RGB fixtures by just touching the built in touch screen which sets the colour of the selected fixture to the value pressed The cr...

Page 17: ...creen with exactly the same settings as above but in Active mode Filters incl Mood boards by Lee Filters Clicking Filers along the top will take you to the Colour Filter library The first option shown...

Page 18: ...he gobo wheel and shutter parameters of the fixture in the schedule as follows An auto palette for each Gobo present on each gobo wheel in the fixture Naming syntax is Gobo 1 1 Gobo 1 N first gobo whe...

Page 19: ...t method of controlling Pan and Tilt The horizontal axis is pan and the vertical axis is tilt The symbol indicates the current position values for the selected fixture If multiple fixtures are selecte...

Page 20: ...to control the speed of all the effects in one go When multiple effect palettes are being used together for example Circle Chaser Rainbow and a user s custom Iris effect each palette can be adjusted s...

Page 21: ...required field using the touchscreen mouse or cursor keys and press the Enter key Use the cursor keys to select the required Function or enter the required numerical value for Speed Size or Offset th...

Page 22: ...cue and the playback raise u lower d time By default pressing one of the buttons will open the Playback s Settings window for quick access However this functionality can be changed in Setup System Se...

Page 23: ...ather than the highest If one active playback has a fixture at 100 and another playback is at 50 set to LTP as this fader is raised the fixture will fade down to 50 as this is the latest command LTP C...

Page 24: ...e output in increasing numerical order eg 1 2 3 4 5 Backward The steps are output in reverse order eg 5 4 3 2 1 Bounce Alternates between forwards and backwards eg 1 2 3 4 5 4 3 2 1 Random The steps a...

Page 25: ...Time This time simulates a time the physical fader is raised over So setting it to 5 seconds and pulling up the fader instantly will instead take 5 seconds to fade up the playback Lower Time This time...

Page 26: ...elds provided and then select the OK button in the window Block When this option is selected all the cues in the cue stack are changed into block cues ie this programs and tags all the parameters at t...

Page 27: ...the fixtures remain selected Subsequent cues can then be set up and recorded in a similar way As you become more experienced with the desk you will find the most efficient way of programming cues int...

Page 28: ...ws the update to follow through into the following cues If you choose to update with Track Forwards enabled remember to undo the change you made in one scene when you move to the next particularly if...

Page 29: ...and the number of the cue you wish to copy it to in the to field Pressing either Down or Enter will move to the next field or alternatively just touch the field you wish to type in So either of the fo...

Page 30: ...list window just tap the time displayed along the bottom of the window to cycle through the available options on FLX there s Real time and MIDI Time Code Next cue Next cue is the cue number which aut...

Page 31: ...intensity parameters set to zero A blank cue is referred to as Cue 0 zero You can either jump to Cue 0 as above by holding down the playback s Go button and typing 0 or by using the curser keys to mo...

Page 32: ...When set to Flash the recorded lighting state is output by pressing the UDK and released when the UDK is released fade times below are ignored When set to Latch the recorded lighting state will fade a...

Page 33: ...palette assigned to the UDK is applied to the selected fixtures when the UDK is pressed Macro UDK The Macro UDK is used to run the user defined macro assigned to the UDK The macro is run by pressing t...

Page 34: ...y displayed on the internal monitor instead of typing a number just press an empty macro on the display This will now start recording your macro Type in the series of key commands from the front panel...

Page 35: ...t of the encoder will be applied to each fixture individually eg each fixture will increase or decrease by a percentage from its original value Speed Override The Speed Override encoder is used to ove...

Page 36: ...tton and typing the cue number This will load that cue into the Blind Programmer so you can view it and make changes to it without changing the output on stage After loading a cue and making changes p...

Page 37: ...fect manipulates parameters to create effects such as Circle Ballyhoo and Rainbow On FLX these five attribute buttons can be found along the right hand side of the internal touchscreen Zero 88 Fixture...

Page 38: ...hen more than 512 channels are needed a second DMX Universe is required to be plugged into the console The fixtures on this universe are also addressed between channels 1 512 but on Universe 2 rather...

Page 39: ...een Outputs view This is the default patch view and displays the DMX start address for each fixture for each DMX universe Two universes are displayed vertically with each fixture listed according to i...

Page 40: ...it Fixtures screen before commencing patching using this method Repatching a group of fixtures Once programming has begun it is possible to patch whole groups of fixtures to DMX outputs as well This i...

Page 41: ...tant that the mode set here matches the mode set on the fixture if in doubt consult the fixture s operating manual for details Once the mode has been selected press the Next button to move on and ente...

Page 42: ...cation These two fields are always shown within Edit Fixtures and can be edited as described above It is recommended that you take some time thinking about numbering your fixtures It is useful to renu...

Page 43: ...ual fixture or group basis as required as described on page 42 under Edit Fixtures Alignment inverting and swapping pan tilt ZerOS is capable of making adjustments to your fixtures to take into accoun...

Page 44: ...in the new DMX start addresses Parameters in the new fixture type that were not present in the original fixture type are left unprogrammed DMX address patch repatch and unpatch The DMX column allows y...

Page 45: ...the Edit Fixtures table one column per duplicate address as shown in the following example Fixture 4 has an address of 4 but also has two duplicates ch 15 and 24 To add duplicated select the Add butto...

Page 46: ...default this is set to Auto Detect This will change what s displayed on the internal monitor see Using FLX without an External Display on page 7 for more information To change the monitors resolution...

Page 47: ...decrease their levels all together If you only plan to use this feature occasionally leave this option disabled and use the Intensity Wheel that becomes available when you press the Z button Operation...

Page 48: ...hange you make across all the selected fixtures so the last fixture s parameter doesn t change the first fixture s parameter changes as expected and all the fixtures in between will scale between thes...

Page 49: ...grammed to contain only the changes you ve programmed This means that if a parameter is programmed in one cue it will track through all subsequent cues until it is programmed to do something else If y...

Page 50: ...track and be used to automatically trigger lighting cues at precise moments during that media You can disable MIDI Timecode altogether or select the frame rate of the MIDI timecode being fed to the d...

Page 51: ...and Position attributes can be change in this window delay options are not available for UDKs Cue 1 of each playback is always recorded with a 0s fade time by default This can be changed during the r...

Page 52: ...compatibility it is suggested that both consoles are running the same software version When selecting ZerOS Showfile you are given the option to Save Complete Show Save Setup Only or Save Setup Palett...

Page 53: ...tion has several limitations such as only supporting dimmer channels not moving lights etc and a basic cue stack However it is very useful especially when touring User Fixture Types User Fixture Types...

Page 54: ...hese are available free of charge from the iOS App Store and Google Play respectively ZerOS Remote is designed to work as a rigger s remote to wirelessly control fixtures etc especially during a focus...

Page 55: ...cast and Unicast Visit the Art Net website for more information about this Devices Art Net is outputted in blocks of four Art Net ports equivalent of DMX Universes These blocks are called Devices To o...

Page 56: ...streaming CAN UUID The Universally Unique IDentifier is not user configurable and is included for information purposes only Each DMX universe is offered as a line item with configuration options for...

Page 57: ...the Zero Wire DMX user manual which can be found on the Zero 88 website The Wings and ZeroWire section of Setup Network devices Network devices allow you to configure the functionality of external Art...

Page 58: ...res selection and patching via the Ethernet connection For more information on Light Converse please visit their website at lightconverse net WYSIWYG Recent versions of WYSIWYG support Art Net directl...

Page 59: ...Mask indicates what a network device can see on the network the standard subnet mask for an Ethernet network is 255 255 255 0 indicating that a device with an IP address of 192 168 0 1 can see any de...

Page 60: ...ter using straight Ethernet cables EtherN 2 RDM can be powered via Power over Ethernet PoE if required A USB Wing is also used in this system giving physical controls to the software package The butto...

Page 61: ...port and is capable of supporting various Ethernet protocols Kensington Lock A Kensington style lock slot is provided on FLX for securing the console to an operating location using a standard laptop l...

Page 62: ...ont panel not responding Is the console fully booted check internal monitor for any errors which may have halted the boot Are the LEDs in the buttons responding correctly Power on the console with Set...

Page 63: ...not be relied upon to keep the console safe for prolonged use Operating environments Always observe the operating environment information in the Technical Specification If this environment is exceede...

Page 64: ...Zero 88 FLX Lighting Console User Manual Page 64 of 64 Mechanical information Dimensions 90mm H x 660mm W x 340mm D Weight 7 5 kg Operating temperature range 5 to 40 C Humidity 5 to 95 non condensing...

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