
Zero 88 FLX Lighting Console
–
User Manual
Page
44
of
64
Patch
This window allows you to patch, unpatch, and change
various other settings. This functionality is provided in
addition to the command line patching detailed on page 40.
DMX In
Some ZerOS consoles support linking fixtures to the DMX
In, to control them remotely. The option is shown on FLX
for showfile compatibility with other ZerOS consoles.
Changing fixture type (fixture swapout)
This function allows you to change with fixture type from
the Zero 88 library you are using. It is useful if a mistake
has been made (wrong model or mode, for example) but
also allows for a complete swap-out of the physical fixtures
from one type to another, for example if there’s a fault and
you can’t get an identical replacement fixture. ZerOS will
attempt to clone the programmed data for the swapped
fixture(s) in Cues, UDKs, and Palettes as far as possible.
Select the fixture(s) to be changed
(as described in “
” on page
and go to the
Type
column in the patch
window. Select the
Change
button for the required fixture,
or the
Change
button in the ALL row to change the type
of all the selected fixtures.
A popup window will open with the list of Modes available
for the current fixture type (if applicable), otherwise all the
models available from the same manufacture. Use
the
Back
and
Next
buttons to select the new
Manufacturer, Fixture Type and Mode (if applicable) and
confirm the change by clicking
Finish
.
Replace fixture type popup window
If the new fixtures require more DMX channels per unit
than the previous fixture type, you will be required to add in
the new DMX start addresses. Parameters in the new
fixture type that were not present in the original fixture type
are left unprogrammed
DMX address (patch, repatch and unpatch)
The DMX column allows you to add, change or remove the
DMX start address of each fixture. The DMX start address
of each fixture will be displayed as a button in this column.
If a fixture does not currently have a DMX start address,
the button will simply say
Add
.
Move the cursor to the DMX column for the required fixture
and press the Enter key. A Patch Fixture(s) popup
window is displayed on the monitor, with the current
universe and start address selected (if present), as shown
below.
Patch window
Select the required Universe by clicking on the
Universe
button and selecting the universe from the drop down
menu. Enter the required DMX address in the Address field
provided or press the
Next Address
button to
automatically pick up the next available address in the
selected universe.
Press the
OK
button to complete the patching operation
or the
Cancel
button to cancel.
Alternatively, in this window you can press the
Unpatch
button. A confirmation popup window will be displayed.
Select the
Yes
button to confirm the operation.
Unpatching a fixture removes that fixture
’
s information from
the DMX output, effectively disabling that fixture. However,
the information is not removed from the showfile, and the
fixture may still be manipulated, programmed and adjusted
on the desk, but no data will be output to it. Going back
into Edit Fixtures and adding back in the DMX start
address for that fixture will get it back up and running. This
is useful when touring, where one venue may have more
fixtures than another venue. (
See “
” on page
40 for information regarding permanently
deleting a fixture).