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Broadcast Pix
V3.0
5.3.2 Playing a Roll or Crawl
1.
If not already done, assign the CG to the desired keyer by pressing its
[Key
Selection]
button and select the CG button in the
[source]
row.
2.
Assign the Device Controls to the CG by pressing the
[CG]
button, the
button will illuminate orange.
3.
Select the desired CG file that you wish to roll or crawl, by pressing its
[PixButton]
on the CG PixPad. Be sure that the file has been added to
your show, using PixMaster.
4.
Bring the CG page to either preview or program using the keyer control
described in section 4, and the first page of the roll or crawl will be shown.
5.
The CG graphic will begin to roll or crawl when you press the
[>]
button in
the motion control section, and its timecode will show in the display.
5.3.3 Motion Controls for Rolls and Crawls
Ensure that the Device Controls are assigned to CG by checking in the top left corner of
the display and seeing if it says CG. (If not, press the CG button). The motion controls
will only control the motion of the device assigned to the Device Controls.
To start a CG roll or crawl playing, press the
[>]
button
To pause it, press the
[>]
button again (and its timecode in the
display will show the frame paused on)
To start it playing again from a pause, press the
[>]
button again
To rewind it to the beginning, press the
[I<<]
button
To change the speed of the roll or crawl see the next section.
5.3.2
NOTE:
If you have a roll on air, and you attempt to switch it on-air to a crawl, then you may get a
brief glitch on air. This change should be made off air, or one should define a second channel of
CG for the crawls. (Similar issue if you have a crawl on air and attempt to switch to a roll.)