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Chapter 13: Using the Effects
Using effects during ping-pong recording
You can perform ping-pong recording while applying effects to multiple tracks. This section describes how to
apply FX1 (reverb) to tracks 1–8 and record them to tracks 15 and 16.
1. Move the cursor to the
FX1
field in the Effect screen, and select a reverb type.
➸
NOTE :
To apply effects via the AUX send/return during ping-pong recording, the effect sound (effect
return) and the dry sound (TRACK MIX channel signal) are sent to and mixed in the ping-pong bus and
recorded to one or two other tracks. Therefore, you must set the effect parameters so that only the effect
sound is returned. As the default setting, all internal reverb and delay effects are set to output only the
effect sound.
2. Press the [F2] (
CHANNEL
) key in Mixer mode to recall the Channel View page.
3. Use the [TRACK SELECT] key to select TRACK MIX channels for the ping-pong recording source, and
set the
Bus
field to “
ON
”.
The selected TRACK MIX channel signals are sent to the ping-pong bus. Set the Bus parameter for TRACK
MIX 1–8 to “
ON
”.
4. Move the cursor to the left of the knob displayed in the
Send 1
field, and specify whether you wish
to send a pre-fader signal (
PRE
) or post-fader signal (
POST
) to AUX bus 1.
✐
TIP :
Usually, select the post fader setting for the effect sound, such as reverb and delay, that is added to
the original dry sound.
You can set the amount of the effect regardless of the fader setting on the channels for which you selected
“PRE.” For example, if you lower the fader setting (Level parameter) to the minimum in order to output
only the reverb sound to the bus, select “PRE” for that channel.
5. Move the cursor to the right of the knob displayed in the
Send 1
field, and adjust the Send 1 level.
Set the level to 60 – 70 so that you can hear the reverb effects. Fine-adjust the level later while playing the
DPS16.
<ex. Send 1 is set to “PRE” and Send 1 level is set to 55.>