Insert Effect Parameters
30
ENSONIQ ASR-X Pro UserÕs Guide
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Env 1 Level
Env 2 Level
Env 3 Level
Env 4 Level
Env 5 Level
Env 6 Level
Env 7 Level
Env 8 Level
Env 9 Level
-99% to +99%
-99% to +99%
-99% to +99%
-99% to +99%
-99% to +99%
-99% to +99%
-99% to +99%
-99% to +99%
-99% to +99%
These parameters control the output tap levels
sequenced in time across the density from input to
output. Envelope Level 1 is tapped right after the
diffusers and before the echoes. If this is undesirable, set
Envelope Level 1 to 0%. Envelope Levels 8 and 9 are
positioned at the very end of the Density setting these
too high can cause excessive ringing. Envelope Levels 8
and 9 are also very dry. Set all nine tap levels to find the
envelope for your application. We recommend the
average Envelope Level not to exceed a value of
±
45% to
prevent overdriving these reverbs.
HF Damping
100Hz to 21.2kHz
The HF Damping is located within the density. This
parameter selects the amount of high frequency energy
to be filtered out.
HF Bandwidth
100Hz to 21.2kHz
The high frequency bandwidth parameter acts as a low
pass filter on the output signal, controlling the amount
of high frequencies that will be heard. The higher the
setting, the more high frequencies are heard.
Primary Send
-99% to +99%
Controls the level of the diffused input signal which is
nearly instantaneous with respect to the input. This
signal is injected directly into the Density at the
specified level.
Diffusion 1
0 to 100
This parameter smears the input signal transients of
higher frequency ranges. Higher values are
recommended for smoother decay. Very low values will
give a highly repetitive echo-like sound. Diffusion 1 and
2 exist within each diffuser block.
Diffusion 2
0 to 100
Diffusion 2 is similar to Diffusion 1, but offers control of
lower frequencies. In general a setting of 50 can be
considered an equal mix of dry/diffused sound. This
setting is a good starting point.
Density 1
0 to 100
Density 1 controls the number of echoes.
Density 2
0 to 100
Density 2 controls the number of echoes in a lower
frequency range. In general, to get the smoothest sound,
Density 2 is usually less than the value of Density 1.
ER 1 Time
0 to 112ms
Controls the amount of time it takes for the first pre-
echo to be injected into the density. Pre-echoes are the
sounds which have been reflected back from the walls or
other reflective surfaces.
ER 1 Send
-99% to +99%
This parameter controls the level of the first pre-echo.
ER 2 Time
0 to 112ms
This controls the amount of time it takes for the second
pre-echo to be injected into the density.
ER 2 Send
-99% to +99%
This parameter controls the level of the second pre-echo.
Experiment with both positive and negative on all
echoes to change the tonal character of the results.
Output Bal
Full <L to Full >R
Controls the left/right stereo balance of the reverb
signal.
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0
0999
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When the output of a reverb is muted partway through its decay, it creates a gated sound. To achieve this
gated effect, the gated reverb must gate a number of internal parameters, not just the output amplitude
envelope. It is, however, the output amplitude over which you have control. The ASR-X Pro offers a
highly controllable gated reverb, optimized for percussive instruments, but useful for any sound. The
gated reverb triggers whenever the input signal exceeds a user programmable threshold. This trigger
threshold should be set as low as possible, so that none of the input signal is missed. The gate will stay
open as long as the input signal remains above the threshold, and all the input signals will be
accumulated under this gate until the total input signal level falls below the hysteresis level. When this
happens, the hold time will begin. The reason for hysteresis is to eliminate false retriggering and to
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