Tutorial
16
ENSONIQ ASR-X Pro UserÕs Guide
Press the Track Sound button to see whatÕs on Track 3 nowÑitÕs a sound called DanceKit_01. When the
ASR-X Pro makes a RAM kit copy of a sound, it names the copy after the original, adding a number onto
it (if necessary, it automatically abbreviates the name of the original ROM sound).
SS
S
Soo
o
ouu
u
unn
n
ndd
d
dssss W
W
W
Wee
e
errrree
e
e C
C
C
Crrrree
e
eaaa
attttee
e
edd
d
d tttthh
h
haaa
atttt P
P
P
Pllllaaa
ayyyy tttthh
h
hee
e
e W
W
W
Waaa
avvv
vee
e
essss
When you sent your waves to pads, the ASR-X Pro created a standard sound in RAM that plays the
waves. For each pad to which you sent the waves, it also created a copy of that sound. This allows each
pad to play the waves in its own individual way, as youÕll see in a few moments. LetÕs take a look at all of
these new standard sounds that have been created.
Turn the Sound Type knob to select the *CUSTOM SoundFinder category. If necessary, turn the Sound
Name knob all the way counter-clockwise so that the sound SMPL1 is displayed. This is the standard
sound created when you sent your wave to pads. Each such sound is assigned a numberÑif you were to
sample something else and send it to pads, its standard sound would be called ÒSMPL2.Ó
Turn the Sound Name knob clockwiseÑnow you can see SMPL1_01, SMPL1_02 and SMPL1_03, the three
copies of SMPL1 that are played by the three pads in DanceKit_01. You can see that the copies of SMPL1
retain its name and are numbered.
T
T
T
Tiiiip
p
p
p::::
You can use the Memory Manager to rename sounds in RAM. See Chapter 7 of the ASR-X
Pro Reference Manual.
B
B
B
Bee
e
effffoo
o
orrrree
e
e P
P
P
Prrrroo
o
occccee
e
eee
e
edd
d
diiiinn
n
nggg
g
1.
Go back to the DRUM-KIT SoundFinder category and select DanceKit_01.
A
A
A
A FFF
Fee
e
ew
w
w
w FFF
Fiiiinn
n
naaa
allll SSS
Saaa
am
m
m
mp
p
p
plllliiiinn
n
nggg
g////R
R
R
Ree
e
essssaaa
am
m
m
mp
p
p
plllliiiinn
n
nggg
g T
T
T
Thh
h
hoo
o
ouu
u
uggg
ghh
h
httttssss
The ASR-X ProÕs sampling/resampling features are designed to be easy and fun to use. To learn about
sampling/resampling other kinds of audio, auto-normalization, the different trigger modes, using the
rear-panel Audio Inputs and more, see Chapter 5 of the ASR-X Pro Reference Manual.
EE
E
Edd
d
diiiittttiiiinn
n
nggg
g SSS
Saaa
am
m
m
mp
p
p
pllllee
e
edd
d
d W
W
W
Waaa
avvv
vee
e
essss
All wave editing in the ASR-X Pro occurs in the Pads section of the front panel. LetÕs tie together what
weÕve just discussed by pressing the Pad Sound button to see what sound each pad in DanceKit_01 is
playing.
V
V
V
Viiiiee
e
ew
w
w
wiiiinn
n
nggg
g P
P
P
Paaa
add
d
d SSS
Soo
o
ouu
u
unn
n
ndd
d
dssss
1.
Locate and press the Pad Sound button.
When youÕve pressed the Pad sound button, you can hit the pads to see the sounds theyÕre playing.
T
T
T
Tiiiip
p
p
p::::
If the pads youÕre viewing are part of a RAM kit, you canÑbut donÕt, for the tutorialÑselect
a new sound for each pad when this display is visible.
Sound
Edit
Process
Stomp !
Pad
Loop
/
Filter
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