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Chapter 7: Advanced Technique for Mixing
5. On the Quick Patch screen, route the Bus L/R signals in the source section to track 15 and 16 in the
record track section as shown below.
Now, ping-pong bus L/R (stereo mix of TRACK MIX channels 1–14) is selected as the recording source for
TRACK MIX channel 15 and 16.
6. Press the [MAIN SCREEN] key to return to the Main screen.
7. Press [RECORD SELECT] keys 15 and16 to place tracks 15 and 16 in record-ready mode.
[RECORD SELECT]
keys 15 and 16 flash in red and the input source of tracks 15 and 16 (ping-pong bus signal –
mixed signals of TRACK MIX channels 1–14) is output from the MASTER OUT and MONITOR OUT jacks.
8. Raise the master fader up to the = mark.
The proper level cannot be monitored when the 15/16 channel faders are raised up at this time, since the bus
sound are mixed together.
9. While playing the DPS16, use [TRACK PAN] knobs 1–14 and channel faders 1–14 to adjust the pans
and levels of TRACK MIX channels 1–14.
The channel signals sent to the ping-pong bus are affected by the channel fader and the
[TRACK PAN]
knob
setting. If necessary, set other mix parameters, such as EQ, in Mixer mode.
10.Start recording on the DPS16.
The signals of TRACK MIX channels 1–14 are recorded via the ping-pong bus to track 15 and 16. When
recording is complete, you can assign unused virtual tracks to physical tracks 1–14 to record more parts. If you
keep the original recording (the material originally recorded prior to ping-pong recording), you can redo ping-
pong recording at any time.
✐
TIP :
You can also perform ping-pong recording while applying the internal effects. For more information,
refer to “Using effects during ping-pong recording” in Chapter 13.