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Chapter 6: Mixer Function
(Mixer Mode)
3. Press the [F4] (
STORE
) key.
The current mix parameter settings are stored and the scene name changes from “
(unused)
” to “
SCENE
MEMORY
”.
✐
TIP :
You can name a scene using the
[NUMBER/NAME]
key after step 3, if necessary.
➸
NOTE :
If you try to store a scene to a number which already has a stored scene, the following screen
appears. If you wish to overwrite the memory, press the
[F3]
(
DO IT
) key. If you wish to cancel the store
operation, press the
[F1]
(
CANCEL
) key.
4. Press the [F1] (
CLOSE
) key to complete the scene memory operation.
■
Recalling a scene
1. While the Control View page or the Channel View page is displayed in Mixer mode, press the [F4]
(
SCENE
) key to recall the Scene Memory page.
2. Use the [CURSOR] key to move the cursor to the number of the scene memory you wish to recall.
ex: Scene Memory number 6 is selected.
3. Press the [F3] (
RECALL
) key.
The mix parameters of the DPS16 change to the settings of the selected scene, and the Mixer mode screen
appears.
➸
NOTE :
You cannot recall the current mixer settings once you recall the scene. If you need to recall the
current mixer settings, first store them as a scene.