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Chapter 13: Using the Effects
REVERB>LIVE HOUSE
This stereo reverb effect simulates reverberations in a live house.
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Parameter
Setting range
Function
1
Pre-D *1
1ms – 100ms
Adjusts the delay time of early reflections.
2
Time *2
0.1sec – 10sec
Adjusts the time of attenuation of reverberation.
3
Diff *3
0 – 127
Adjusts the density of reverberation.
4
HFdamp *4
20Hz – 20kHz
Sets a frequency at which the higher range of reverberation is cut.
5
Near *5
0 – 127
Adjusts the imaginary distance to the sound source. Lower the value is,
more depth and distance.
6
Width *6
0 – 127
Adjusts the width and spread of the stereo image.
7
Balance
+50 – 0 – –50
Adjusts the balance between the effect sound and dry sound. (Effect
sound only at a value of +50)
8
Effect
ON/OFF
Switches the effect sound output on and off.
REVERB>MEDIUM HALL
This stereo reverb effect simulates reverberations in a medium-size hall.
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Parameter
Setting range
Function
1
Pre-D *1
1ms – 100ms
Adjusts the delay time of early reflections.
2
Time *2
0.1sec – 10sec
Adjusts the time of attenuation of reverberation.
3
Diff *3
0 – 127
Adjusts the density of reverberation.
4
HFdamp *4
20Hz – 20kHz
Sets a frequency at which the higher range of reverberation is cut.
5
Near *5
0 – 127
Adjusts the imaginary distance to the sound source. The lower the value
is, the more depth and distance.
6
Width *6
0 – 127
Adjusts the width and spread of the stereo image.
7
Balance
+50 – 0 – –50
Adjusts the balance between the effect sound and dry sound. (Effect
sound only at a value of +50)
8
Effect
ON/OFF
Switches the effect sound output on and off.