MiniME
™
takes over. You must keep in mind
how many keyers you are using on each tile as
you move keys around the canvas.
MultiScreen Terms
The following terms are used when discussing
MultiScreen:
• Canvas — The pixel-based surface area of
your LED display. For irregular shaped
display assemblies, your canvas should be
the maximum height and width of you
display.
• Tile — The individual MiniME
™
video outputs
of the switcher that go to each panel of the
display. How the tiles are arranged on the
canvas must match how the panels are
arranged on the display.
• Bezel — The pixel compensation for any
bezel on the edges of the individual panels
that make up the display. Bezel compensation
in the absolute distance between the active
pixels on the panels, and not the size of the
bezel on each panel. Adjust bezel values
based on visual inspection of active video on
the display.
• Background DVE — DVE resources are used
to stretch the background image to cover the
entire canvas. DVE resources may not be
needed if pre-tiled sources are used with the
substitution table.
• Pre-Tiled Sources — The background image
has already been separated for each tile of
the canvas. Each part is fed into the switcher
as a separate video source and a substitution
table is used to tell the switch which source
to put on each tile/MiniME
™
.
Keep the following in mind:
Keep the following in mind when setting up
MultiScreen:
• The Canvas uses MiniME
™
/Tile resources to
provide the keys and outputs. As a key
crosses from one tile to the next, a key from
either of the MiniME
™
/Tile outputs is being
used to provide the two halves of the key.
• The Canvas can either take separate parts of
a pre-tiled source, or scale a single source to
the size of the Canvas output. When you use
a pre-tiled source, you must assign sources
to each MiniME
™
/Tile that is used in the
Canvas. This substitution table allows you to
select a single source on the Canvas program
bus and the switcher automatically assigns
the required source to each MiniME
™
/Tile.
• The Canvas does not support edge blending.
• In UHDTV1 there are only 2 MiniME
™
/Tile
outputs.
• If you are using a Background DVE for your
Canvas, you must use the
Canvas X
controls
in Live Assist to stretch or position the DVE
key.
To Set Up MultiScreen
Create your canvas and then overlay tiles to
cover the canvas area with video.
1.
Click
Navigation Menu
>
Configuration
>
Canvases
.
2.
Click
Canvas X
to select the Canvas you want
to set up.
On the right of the screen is a canvas
workspace with a visual representation of
the canvas in red. Tiles appear as numbered
gray boxes in the workspace. The
MiniME
™
/tiles are the only outputs of the
system. The canvas is shown to help
visualize the placement of the tiles and
should be the same pixel size as your target
display.
3.
Click a
CanX
button for each
Tile/MiniME
to assign that tile to the selected canvas. A
tile can only be applied to one canvas at a
time.
Tip:
Click Off to have the tile not applied to any of the
canvases. This does not turn off the output of the MiniME
™
.
The tiles appears as a grey boxes on the
canvas workspace you apply them to.
Ultra User Manual (v6.6) — MultiScreen • 91
Summary of Contents for Carbonite Ultra Series
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