Disk Mode
Saving Files
13-25
Viewing Selected Objects
When there are lots of objects selected, but they are scattered in the objects list, it can be helpful
to be able to view a list of only the currently selected objects. Such a list is displayed by double-
pressing the CHAN/BANK buttons to the left of the K2vx's LCD display.
Double-press of CHAN/BANK buttons -> View Selected Objects
For instance, if there were 10 objects selected, and you pressed both CHAN/BANK buttons
simultaneously, the K2vx would show a list similar to this:
View|Selected|Objects||10/134|||||||||||
Program|300|Biggest|Kit||||||||||||7124|
Program|301|Repercussions||||||||||7124|
Song||||300|Drum|Groove|7|||||||||12092|
Song||||301|Drum|Groove|8|||||||||24700|
Song||||421|Nasty|Funk|||||||||||||3122|
Song||||500|Beethoven||||||||||||||
1024|
|||||||||||||||||||||||||||||||||||
|OK||
The top line shows 10 objects selected out of 134 that are in RAM. If the number of selected
objects is larger than the 6 objects that Þt on one screen (as in this example), the list can be
scrolled to view all of the information.
Note that this feature is not available in the Load Object dialog.
Auditioning Objects in RAM
When deciding which individual objects to save, it can be difÞcult to know if you are selecting
the correct ones. This is especially true if many objects have similar or identical names, or if the
names of the objects are not descriptive enough to know what they are. The K2vx has a feature
that allows auditioning of Samples, Keymaps, Programs, and Songs right from the Save Object
dialog (as well as all of the other object utility dialogs that are discussed later.) To activate this
feature, scroll to an object of an appropriate type to be auditioned, and press either the Left or
Right cursor button. The screen will "blink", and the objects can now be heard as follows:
Samples
play at their root key, as well as transposed across the keyboard. Stereo samples
will play in stereo. Auditioning samples in this way is similar to listening to
samples from the
MASTER
->
Sample
page. The samples are auditioned using a
"hidden" program set up according to the parameters in
Program 199 Default
Program
. This default program can be customized if needed by editing and
saving a new program 199.
If you audition any sample objects, the last one that you audition will become the
"preview" sample the next time you go to the MASTER->Sample page. This can
be a quick way to edit the sample without having to edit a program and a
keymap.
Keymaps
are reproduced accurately, and are played according to the parameters in
Program 199 Default Program. This default program in ROM is set up to have a
0% effects level (dry). Therefore, auditioning keymaps can be a very convenient
way to hear them isolated from the effects.
Programs
play exactly as they would if they were selected from the Program Mode page.
Songs
start playing when either the Left or Right cursor button is pressed, and stop
playing when either cursor is subsequently pressed. The most recent song that is
Summary of Contents for K2500RS
Page 12: ...Table of Contents TOC 12...
Page 16: ...Introduction How to use this manual 1 4...
Page 32: ...User Interface Basics The Panel Play Feature K2vxR 3 8...
Page 106: ...Effects Mode and the Effects Editor Configurations and Parameters 9 24...
Page 186: ...Song Mode Recording Multi timbral Sequences via MIDI 12 52...
Page 304: ...DSP Functions Hard Sync Functions 14 52...
Page 394: ...Programs Setups and Keymaps K2500 ROM Keymaps 21 12...
Page 402: ...LFOs LFO Shapes 23 4...
Page 406: ...Note Numbers and Intonation Tables List and Description of Intonation Tables 24 4...
Page 434: ...DSP Algorithms 26 14...
Page 450: ...MIDI and SCSI Sample Dumps SMDI Sample Transfers 29 8...
Page 464: ...Glossary 31 6...
Page 490: ...K2vx Program Farm VOX K25 Appendix A 22...
Page 494: ...K2vx Compatibility Converting programs from the K2vx to K2000 Appendix B 4...