Master Mode
The Master Mode Page
11-2
them drum programs because a likely application for this type of program is to create drum kits
with many different percussion timbres. You can assign any keymap to any layer, however, to create
as complex a program as you want. All those extra layers create a lot of information for the K2vxÕs
sound engine to process. Every bit of information thatÕs sent to the sound engine is associated with
one of the MIDI channels. The K2vxÕs sound engine has enough processing power to handle three
layersÕ worth of information from 8 channels, and 32 layersÕ worth from the other 8. By default,
MIDI channels 1-8 are deÞned as drum channels.
If youÕd like, you can use the DrumChan parameter to deÞne a channel numbered higher than 8 to
be a drum channel. In this case, the channel you choose, along with channels 1-7 will be your drum
channels. For example, if you set DrumChan to 13, then your eight drum channels will be 1, 2, 3, 4,
5, 6, 7, and 13. If you set DrumChan to a value of 8 or less, however, your drum channels will always
be 1, 2, 3, 4, 5, 6, 7, and 8.
Drum channels are the only channels that can have drum programs (any program with more than
three layers) assigned to them. So when youÕre in Program mode, the current MIDI channel must be
a drum channel if you want to assign a drum program to it. If youÕre in Program mode (or in Quick
Access mode with a program selected) and the current MIDI channel isnÕt a drum channel, the
drum programÕs name will be in parentheses and the box at the left of the Program mode display
will tell you which channels are the drum channels. If youÕre in Setup mode (or in Quick Access
mode with a setup selected) and the current MIDI channel isnÕt a drum channel, the drum
programÕs name will be enclosed in parentheses. In either case, the program will not play. Setting
the DrumChan parameter to match the current MIDI channel (or vice versa) will restore the drum
program to normal operation.
Velocity and Pressure Touch
These two parameters are only used by the keyboard version of the K2vx, and have no function in
the K2vxR. If you are using a K2vxR, you should leave them set to their default values.
Intonation
Most modern western music uses what is known as equal temperament. This means that the
interval between each semitone of the 12-tone octave is precisely the same as every other interval.
Many different intonation intervals have evolved over the centuries, however, and the K2vx
supplies you with 17 different intonation ÒtablesÓ to choose from. (ThereÕs also an eighteenth "table"
listed, which weÕll describe in a moment.) By changing the value for this parameter, you select from
among the intonation tables stored in the K2vxÕs memory. Each of these tables deÞnes different
intervals between each of the semitones in a single octave.
Scroll through the list of Intonation tables, and listen for the differences between semitones. Some of
the intervals between semitones may be quite different from equal intonation, but youÕll notice that
all notes are precisely tuned with notes that are an octave apart. This is because the intonation tables
set the intervals within a single octave, and apply those intervals to each octave. If this doesnÕt make
sense, the explanation of the Intonation Table Editor, in Chapter 17, will help clarify things. If youÕre
hoping to create fully microtonal tunings by editing intonation tablesÑsorry, thatÕs not possible. But
you
can
create microtonal tunings using the Keymap Editor; see Chapter 15. ThereÕs a list of the
intonation tables in Chapter 17; descriptions of each can be found in Chapter 5 of the
Reference
Guide
.
Determining the version number of your ROM Objects (Intonation Table 18)
As youÕre scrolling through the list of intonation tables, you may notice a listing for an eighteenth
intonation table with a name such as "18 Obj v
n.n
". This isnÕt really another intonation table. Rather,
this is where the K2vx stores the version number of your ROM objects. If you ever need to Þnd out
what version of ROM objects youÕve got loaded, this is where you look. Simply go to the Master
page, then scroll the Intonation parameter until 18 is displayed. And donÕt forget to return to your
correct intonation table when youÕve checked the version number of your ROM objects.
Outs A and B—Pan Mode
The parameters OutA->Mix and OutB->Mix determine the panning of the audio signal for output
groups A and B at the MIX outputs. If theyÕre set to Stereo, then whatever panning is applied to each
program (as set on the OUTPUT page in the Program Editor) will show up at the MIX outputs. If
Summary of Contents for K2500RS
Page 12: ...Table of Contents TOC 12...
Page 16: ...Introduction How to use this manual 1 4...
Page 32: ...User Interface Basics The Panel Play Feature K2vxR 3 8...
Page 106: ...Effects Mode and the Effects Editor Configurations and Parameters 9 24...
Page 186: ...Song Mode Recording Multi timbral Sequences via MIDI 12 52...
Page 304: ...DSP Functions Hard Sync Functions 14 52...
Page 394: ...Programs Setups and Keymaps K2500 ROM Keymaps 21 12...
Page 402: ...LFOs LFO Shapes 23 4...
Page 406: ...Note Numbers and Intonation Tables List and Description of Intonation Tables 24 4...
Page 434: ...DSP Algorithms 26 14...
Page 450: ...MIDI and SCSI Sample Dumps SMDI Sample Transfers 29 8...
Page 464: ...Glossary 31 6...
Page 490: ...K2vx Program Farm VOX K25 Appendix A 22...
Page 494: ...K2vx Compatibility Converting programs from the K2vx to K2000 Appendix B 4...