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Chapter 5 Learning advanced techniques
Stopping chases
Once you have started a chase, there are four ways you can stop it.
The four methods are described below.
•
Press Chase [B/O] to set all chase output at zero without affecting
other outputs. The chase is not deleted and continues to run
although it is not live, except in the LCD's
Chase view mode. (See
page
XX
for more information on the LCD.) This can be helpful if
you want to stop the chase briefly, then bring it back up without
deleting and recreating it manually, or blacking out other outputs.
•
Press [Stop] to stop the chase temporarily. This stops the chase
immediately but does not delete the chase from the console's
workspace (active memory). The channel that is live when you
press [Stop] remains live until you press [Stop] again to restart the
chase, then the chase continues from where it left off.
•
Press [Chase] then channel bump button [11] to remove the
chase from the workspace immediately. This stops the chase,
removes it from the workspace, and activates chase [B/O].
•
You can also stop a chase by deleting it. See
Deleting chases,
page
XX
for details on deleting chases.
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