User Definable Keys
FLX and ZerOS Server provide four physical User Definable Keys (UDKs), numbered 1-4. On FLX these are located
vertically above the Fader Funct. button, and on ZerOS Server these are the on the right hand side of the front
panel.
These can be paged along with the playback faders, giving a total of 40 UDKs. By default, they are page locked,
meaning you have four different functions available, irrespective of which playback page you are on.
UDKs can be configured as shortcuts, advanced functions, or you can record lighting states onto them.
The functionality of the UDKs is displayed in the four boxes, running
along the top of the Faders window.
Click the different available UDK functions to learn more...
Channel Data UDKs
Shortcut UDKs
Advanced UDKs
You can delete any UDK by pressing the Delete key and then pressing the UDK button. After confirming, this
cannot be undone.
Channel Data UDKs
Recording Channel Data UDKs
In the same way you can record a lighting state onto a playback as a cue, lighting states can be recorded directly onto
User Definable Keys (UDKs) as "Channel Data" UDKs. This allows you to record fixtures, with associated fade times,
directly onto a UDK. First, set up the fixtures as required, in the same way as programming a cue.
Then tap Record followed by tapping the UDK you wish to store your lighting state onto. UDKs will flash after
tapping Record if they are empty, and will not light if there is something on them already.
Tapping a UDK that is already recorded, will give you the option to
cancel, or overwrite it. The console will state the "User Defined Key x/y
is already recorded", where x is the UDK page, and y is the UDK
number.
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