By default Move On Dark will be enabled. When this function is
enabled for the playback, whenever a fixture goes dark (it’s intensity
falls to zero, or the shutter is closed), ZerOS will look ahead in the
playback to upcoming cues to see what values the colour, beam,shape
and position parameters are next programmed at for that fixture.
Although this is called Move On Dark, this isn't just for position
parameters - this is for Colour, Beam and Shape too.
It will then output those values after the fixture has gone dark
(according to the Move On Dark delay and fade times). When the
fixture comes back on again in a later cue, the colour, beam, shape
and position parameters will already be at their correct values and just
the intensity will fade up or the shutter open.
Move to First Cue
This option is used when there are no more cues later in the playback for the fixture to Move on Dark to. If enabled,
when fixtures go dark for the last time in the playback, they will move to the first cue they are used in. When disabled,
once the fixtures go dark for the last time in the playback, they will not move.
Fade Time
This is the time it takes for the fixture's parameters to move to the values that they are in the next cue they're used.
The default is 3 seconds, as this keeps larger older moving lights quieter when being prepared for when they're next
used.
Delay Time
When a fixture goes dark, the delay time can be used to delay the fixtures, prior to them fading to their values using
the fade time. The default is 1 seconds, meaning when a fixture goes dark, it waits a second, and then fades to the
values required for the upcoming cue.
Don’t Move...
This option allows you to disable a specific attribute from moving in dark across the whole playback. By default, only
“Don’t Move Effect” will be enabled, indicated with a red stripe.
The Move On Dark timings are displayed in the Playback Status bar at
the bottom of the Cues window on the external monitor.
Zero 88 - ZerOS - Page 133 of 233
Printed: 23/11/2020 12:50:03 JH
Содержание FLX Series
Страница 18: ...Zero 88 ZerOS Page 18 of 233 Printed 23 11 2020 12 50 03 JH...
Страница 96: ...Colour Auto Effect Palettes Zero 88 ZerOS Page 96 of 233 Printed 23 11 2020 12 50 03 JH...
Страница 97: ...Zero 88 ZerOS Page 97 of 233 Printed 23 11 2020 12 50 03 JH...
Страница 197: ...Shortcuts Zero 88 ZerOS Page 197 of 233 Printed 23 11 2020 12 50 03 JH...
Страница 201: ...Zero 88 ZerOS Page 201 of 233 Printed 23 11 2020 12 50 03 JH...
Страница 224: ...Trouble Shooting Zero 88 ZerOS Page 224 of 233 Printed 23 11 2020 12 50 03 JH...