On FLX, you can also navigate the Cues window like a spreadsheet, using the arrow keys to select the cell you need,
and press Enter to then allow you to type into the cell, and press Enter again to store.
As well as defining fade times after recording a cue, you can set fade times at the point of recording a cue. To do this,
create your lighting state in the usual way, and then tap Record . Your encoders allow you to input the intensityfades
for the cue, with the encoder button of the first encoder setting both up and down times. You can then press thebutton
of the playback you wish to store the cue onto, and it will be stored with your intensity times.
On FLX, other attribute fades can also be configured at the point of recording, by tapping the required attribute key to
bring the times onto the encoders.
Updating Cues
After recording a cue you may need to make changes to it, and update it. The most effective way to do this, is firstly go
into the cue you wish to change and update. The easiest way to do this, is view the playback your cue is stored in, by
pressing and holding View and tapping your playback's button. Then tap your cue on screen, and press the
playback's go button to go into it, the cue will highlight in green, meaning it is the current cue. Ensure your playback's
fader is raised.
Your cue will then be outputting, and you can then make the changes required using the fixture controls. When your
have made the changes required, and your lighting state on stage now looks how you need it, tap Update , and then
tap the button of the playback which is currently outputting. The current cue of that playback is then updated, and you
will notice the Clear button LED automatically turns off, as the console has saved all your manual changes into the
cue.
Fade times can also be updated whilst updating the cue, as after pressing Update your encoders will allow you to
adjust the fades of the cue, in the same way you can when recording a new cue.
By default, cue only is enabled, meaning any changes you make to a cue, will then be reverted in the next cue,
ensuring only the cue you are working on is affected, and the following cues look however you programmed them. You
can however update a cue with tracking enabled, as a method of sending your changes into several cues.
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