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BASICS
Chapter 2
Trying It Out
First Try
9.
Play on the keyboard while slowly sliding the SCENE CONTROLLER all
the way to the left.
The sound of the voice changes continuously as you slide the scene controller.
The scene controller allows you to make smooth changes between scenes.
10.
Press
SCENE2
.
▼
The
SCENE2
LED comes on.
11.
Play on the keyboard with your right hand while rotating the
MODULATION 2 wheel with your left hand.
The indicator LED starts out red, but then turns green when rotation passes a
certain point — indicating that the modulation wheel has become effective.
(This type of operation is referred to as the controller’s “hook” function. For
details, refer to the next chapter.)
On the WaterBell voice, the Modulation 2 wheel controls the “Mellowness”
parameter. Operate the wheel and listen to the effect of this parameter.
12.
Next, try out the effects of the other controllers: the pitch wheel,
modulation-1 wheel, modulation ball, continuous sliders, foot controllers,
and foot switch.
By combining these controller effects, you can obtain a remarkable range of
variation for the voice.
Each voice allocates parameters to controllers in its own way; each time you
change to a different voice, some or all of the parameter assignments also
change. The factory-default parameter assignments for the WaterBell voice are
as follows.
Modulation-1 wheel:
Stiffness
Modulation-2 wheel:
Mellowness
Foot controller 1:
Mod. speed (Fluid speed)
Foot controller 2:
Resonance (Emergence)
Modulation ball (X direction):
Material 1 (Resonance)
Modulation ball (Y direction):
Material 2 (Thickness)
Velocity:
Volume (Stress)
Aftertouch:
Pitch down
Combining the effects of different controllers can cause the voice to change so
much that you lose track of its original sound. But you can always return to an
original sound by pressing one of the SCENE buttons.
Try out the effects of the parameter controllers and scene controller on different
voices. You will notice that the controls tend to function differently for each voice. For
a listing of the default controller assignments for each voice, refer to the separately
issued “Performance Note.”
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