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2019 WEINZIERL ENGINEERING GmbH
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If the slumber function is active, the following objects are visible:
Group object
Type KNX
Size
Direction
GO 21 Dimmer A: Slumber function -
Trigger
1.001
1 Bit
From KNX
Target value while switching on the slumber function
This value is reached by the channel after completion of the
dimming process after receiving an ON telegram via object 21.
Target value while switching off the slumber function
This value is reached by the channel after completion of the
dimming process after receiving an OFF telegram via object 21.
Fade time on 1. ON telegram (1. button press)
This fade time is used to dim to the target value for switching on
after the 1. button press. The period refers to a complete dim-
ming process of 0-100%.
Fade time on 2. ON telegram (2. button press)
This fade time is used to dim to the target value for switching on
after the 2. button press. The period refers to a complete dim-
ming process of 0-100%.
Fade time on 1. OFF telegram (1. button press)
This fade time is used to dim to the target value for switching off
after the 1. button press. The period refers to a complete dim-
ming process of 0-100%.
Fade time on 2. OFF telegram (2. button press)
This fade time is used to dim to the target value for switching off
after the 2. button press. The period refers to a complete dim-
ming process of 0-100%.
I.
Dimmer A: Lock function
If the lock function is activated, the following objects are active:
Group object
Type KNX
Size
Direction
GO 22 Dimmer A: Lock - Activate
1.001
1 Bit
From KNX
GO 23 Dimmer A: Prior. dimming on/off -
Switch
1.001
1 Bit
From KNX
GO 24 Dimmer A: Prior. dimming rel. -
Brighter/Darker
3.007
4 Bit
From KNX
GO 25 Dimmer A: Prior. dimming abs. -
Set value
5.001
1 Byte
From KNX
If the lock was activated by object 22, other received telegrams
for dimmer, automatic mode, slumber, scene function and se-
quencer are not executed.
In addition to the lock object, 3 priority objects become visible
when the lock function is activated, with which the dimmer can
be controlled independently of the lock. This makes it possible to
set an initial state without affecting other functions.
Example of the priority objects:
In the case of events in public buildings or in restaurants, the
normal operation can be set into an inoperative state by the lock
group object. Thus it is possible to lock during the lecture or
concert, switches that are accessible to unauthorized persons, in
order to prevent unmeant switching. Nevertheless, the individual
lamps can controlled by use of the priority object without cancel-
ing the lock.
Polarity of object
This parameter defines, if the lock should be activated by receiv-
ing a 1 or by receiving a 0.
The following options are selectable:
Lock active on 1
Lock active on 0
Behavior on start
This parameter configures, which state the output should set, if
the lock activates.
The following options are selectable:
No reaction
Dim to value
A parameter for adjusting the value appears.
This output state can still be changed by the priority object.
Behavior at end
This parameter defines, which state the output should set, if the
lock deactivates.
The following options are selectable:
No reaction
Dim to value
A parameter for adjusting the value appears.
State before lock
This restores the original state before the lock was ac-
tivated. Telegrams received during the lock are ig-
nored.
State without lock
Here the state of the last received telegram is re-
stored. This takes into account the received telegrams
during the lock. Thus, when the lock is deactivated, the
last received telegram is set.