38
Explanation of the panels
Explanation of the panels
fig.SetupSectGuide.eps
A.
PATCHBAY button
This button accesses the PATCHBAY screen where you can
make settings for the input/output patchbay. It will light red
while the screen is shown.
B.
SYSTEM button
This button accesses the SYSTEM screen where you can make
various system settings. It will light red while the screen is
shown.
fig.GroupSectGuide.eps
A.
DCA button
This button accesses the DCA GROUP screen where you can
control the DCA groups and make settings for them. It will light
red while the screen is shown.
B.
MUTE button
This button accesses the MUTE GROUP screen where you can
control the mute groups and make settings for them. It will light
red while the screen is shown.
fig.SceneMemSectGuide.eps
A.
DISP button
This button accesses the SCENE screen where you can manage
the scene list and make scene settings. It will light red while the
screen is shown.
B.
PREV, NEXT buttons
These buttons move to the preceding or following scene
number. The scene number is shown in the upper right of the
screen.
Simply changing the scene number does not store or recall the
scene.
C.
STORE button
Stores the current mixer parameters into the currently selected
scene number.
D.
RECALL button
Recalls the mixer parameters from the currently selected scene
number.
You can’t recall from a scene number in which scene data has
not been stored.
fig.UserSectGuide.eps
A.
DISP (BUTTON ASSIGN) button
This button accesses the USER screen where you can change or
edit the user settings. It will light red while the screen is shown.
If you hold down [SHIFT] and press this button, the USER
BUTTON tab of the USER PREFERENCE popup will appear.
This is a convenient way to check the user button settings.
B.
USER 1–8 buttons
These access the function that is assigned to each button. You
can make function assignments in the USER PREFERENCE
popup. For details, refer to “Editing the user preferences” (p.
177).
By holding down [SHIFT] and pressing a USER1–8 button, you
can access the functions assigned to user buttons 9–16.
11. SETUP section
12. GROUP section
13. SCENE MEMORY section
A
B
A
B
A
B
C
D
14. USER section
B
A
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