224
Appendix
Effect types
fig.AlgoStRev.eps
This is a stereo-in, stereo-out reverb. It adds reverberation without impairing the position of the sound image that’s been set
for the stereo input, by panning or other means.
Reverb
Reverb
St.REVERB (Stereo Reverb)
Parameter (name)
Setting
Explanation
TYPE
Type of reverb
ROOM1
Typical room reverb
ROOM2
Room reverb with a softer tone than ROOM1
HALL1
Typical hall reverb
HALL2
Room reverb with a softer tone than HALL1
PLATE
Plate reverb
SIZE (Room size)
5–40 m
Size of the room or hall
TIME (Reverb time)
0.1–32.0 s
Length of the reverberation
PreDly (Pre-delay time)
0–200 ms
Time until the reverb is heard
ER Lev (Early reflection level)
-INF–0.0 dB
Level of the early reflections
Diffus (Diffusion)
0–100
Amount of scattering for the early reflections
Density
0–100
Density of the reverb sound
LO FREQ DAMP GAIN
-36.0–0.0 dB
Low-frequency attenuation of the reverb sound
LO FREQ DAMP FREQ
20 Hz–2.00 kHz
Frequency at which the low-frequency region of the reverb sound begins to be
attenuated
HI FREQ DAMP GAIN
-36.0–0.0 dB
High-frequency attenuation of the reverb sound
HI FREQ DAMP FREQ
200 Hz–20.00 kHz Frequency at which the high-frequency region of the reverb sound begins to be
attenuated
HI CUT FREQ
200 Hz–20.00 kHz Frequency at which the high-frequency region of the reverb sound will be cut
WET (Wet Level)
-INF–+6.0 dB
Level of the reverb sound
DRY (Dry Level)
-INF–+6.0 dB
Level of the original sound
BAL (Balance)
L63-C-R63
L/R output level balance of the reverb
Input L
Input R
Stereo
Reverb
DRY
DRY
4 Band EQ
Output L
Output R
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