4
DR MODE <ADVANCED>
4-36
Destination call sign programming (Continued)
■
!1
Push D-pad(
) to select “CALL SIGN,” and then
push D-pad(Ent).
!2
Rotate [DIAL] to select the first character.
(For example: J)
• A to Z, 0 to 9, / and a space can be selected.
• A space can be selected, even for any input mode se
-
lected.
• Push [CLR]
to erase the selected character, or hold
down [CLR]
to continuously erase the characters
after the cursor.
!3
Push D-pad(
"
) to move the cursor to the second
digit.
!4
Repeat steps
!2
and
!3
to enter a call sign of up to
8 characters, including spaces.
(For example: First, J, then M, then 1, then Z, then
L, then K.)
!5
After entering, push D-pad(Ent).
!6
Push D-pad(
) to select “<<Add Write>>,” and then
push D-pad(Ent).
!7
Push D-pad(
) to select “YES,” and then push D-
pad(Ent).
!8
Push [MENU]
to exit the MENU screen.
[DIAL]
To cancel the programmed data:
To cancel the programmed
data, push [CLR]
to display “Cancel edit?.”
Push D-pad(
) to select
“YES,” and then push D-
pad(Ent) to cancel pro-
gramming and the trans-
ceiver returns the YOUR
CALL SIGN screen.
“JM1ZLK” is entered.
Select
When you select
“Edit” in step
t
on
the previous page
“<<Overwr ite>>”
appears here. If
you select “<<Over-
write>>,” the pro-
grammed call sign
overwrites the origi-
nal call sign.
“TOM/JM1ZLK”
is programmed
into the Your Call
Sign memory.
When “TOM” is selected,
“JM1ZLK” is displayed here.
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