Check vehicle Data screen
• When the player uses a BANApASSpOrT card to start a game and selects the vehicle to be used in the
race, the Check Vehicle Data screen appears. The registered vehicle data can be checked at this screen.
press the View Change button to switch the page.
page 1 ……… The player’s name, level, title, vehicle model, body color, horsepower (step), mileage,
registered region, the amount of Maxi G (gold) accumulated on the BANApASSpOrT
card, and the number of discarded vehicle cards possessed can be checked here.
page 2 ……… The cleared status in Story Mode can be checked here.
page 3 ……… The VS player Mode results can be checked and the aura motif can be switched here.
page 4 ……… The player’s own results in Online Ghost Versus Battle Mode can be checked here.
page 5 ……… The stamp status in Online Ghost Versus Battle Mode can be checked here.
page 6 ……… Ghosts’ results in Online Ghost Versus Battle Mode can be checked here.
page 7 ……… The Time Attack Mode results can be checked here.
page 8 ……… The transmission type, retire settings, navigation map and instrument panel settings
(when switching is allowed) can be set here.
page 9 ……… The BGM volume and BGM type (when switching is allowed) and the team stickers
can be set here.
Story Mode
• In Story Mode, the player can race against characters from the
comic book following the comic book story.
The purpose of the game in this mode is to win all races.
• The player selects the story to be played first. Next, the player selects the opponent from the rival characters
in the selected story. The story and rival character can be selected freely within the time limit.
• To win a race, the player must cross the finish line before the rival character. If the rival character crosses
the finish line first or the remaining time reaches 0 (Time Up), the player loses the race.
• The player may race against one character or against multiple characters.
• A player must clear the first four episodes (the four episodes from the left side of the screen) in each class
to play the fifth episode (the rightmost episode shown on the screen) of that class, until reaching the 20th
episode. The 20th episode cannot be played until the 1st to 19th episodes are all cleared.
• From the 21st episode, the player must clear each episode before proceeding to the next.
• When the 60th episode is cleared, the ending scene plays.
About vehicle tuning (step-up)
• In Story Mode, when a player defeats the comic book character or meets certain conditions, the player
can tune (upgrade) their car.
• There are two types of tuning (upgrade): power and handling. The player can choose to modify either aspect
to achieve the desired performance.
• Tuning (step-up) opportunities are provided 20 times before clearing the 20th episode in Story Mode, and
12 times between the 20th episode and the 59th episode, for a total of 32 times.
• When tuning is performed in the 21st or later episode, the tuning (step-up) gauge obtained in the 21st or
later episode can be set freely to either “power” or “Handling” on the setting screen that appears before the
race starts. This allows the player to adjust the setting to achieve the desired performance.
7. Operation
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