1-12
GAME OPERATION
CAUTION
!
After assembly and installation at its location, this game must be plugged into a properly
grounded outlet to prevent shock hazard, and to assure proper game operation. DO NOT use a
'cheater' plug to defeat the ground pin on the line cord. DO NOT cut off the ground pin.
POWERING UP.
With the coin door closed, plug the game in, and switch it on. The game performs Start-
up Tests. A test pattern and 'PLEASE WAIT' appears on the screen. The screen changes and
'TESTING' appears on the screen. Once the Start-up tests have been successfully completed the
game goes into the Attract mode.
Note: After the game has been on location for a time, the Start-up tests may contain messages
concerning game problems.
ATTRACT MODE.
During the Attract mode, the screen shows a series of messages informing the player
of the recent highest scores.
CREDIT POSTING.
Insert coin(s). The screen shows the number of credits purchased.
STARTING A GAME.
Press the Start button. A ball is ejected into the shooter lane. Pull the Ball
Shooter on the cabinet to send the ball onto the playfield and begin game play. If credits are posted,
additional players may enter the game by pressing the Start button once for each player, before the end
of play on the first ball.
TILTS.
Actuating the cabinet slam tilt switch inside the cabinet ends the current game and proceeds to
the Game-over mode. With the third closure of the plumb bob tilt switch, the player loses the remaining
play of that ball, but can complete the game.
END OF A GAME.
All earned scores and bonuses are awarded. If a player's final score exceeds the
specified value, the player receives a designated award for achieving the current highest score. A
random digit set appears in the display. An award may be given when the last two digits of any player's
score match the random digits.
GAME-OVER MODE.
The
Game-over
screen shows the high scores and the game proceeds to the
Attract Mode.
Summary of Contents for Pinball 2000 Star Wars Episode I
Page 3: ......
Page 5: ......
Page 10: ......
Page 11: ...1 STORY RULES...
Page 61: ...1 47 PLAYFIELD DISASSEMBLY FOR REPAIR MAJOR COMPONENT SERVICE INSTRUCTIONS...
Page 69: ......
Page 75: ...2 6 04 12329 1 Power Driver Board...
Page 118: ......
Page 123: ...3 5 SWITCH MATRIX CIRCUIT COIN SLOT SWITCH CIRCUIT DIAGNOSTIC SWITCH CIRCUIT...
Page 124: ...3 6 PLAYFIELD FLIPPER SWITCH E O S CIRCUIT CABINET FLIPPER SWITCH CIRCUIT...
Page 126: ...3 8 SOLENOID WIRING COILS...
Page 127: ...3 9 FLASHLAMPS AND NEON...
Page 128: ...3 10 CIRCUIT for SOLENOIDS 1 to 16 CIRCUIT for SOLENOIDS 17 to 28...
Page 129: ...3 11 FLIPPER COIL CIRCUIT...
Page 130: ...3 12 LOWER RIGHT FLIPPER CIRCUIT AND CENTER BUMPER CIRCUIT...
Page 131: ...3 13 UPPER AND LOWER LEFT FLIPPER CIRCUITS...
Page 137: ...3 19 10 Opto Switch Board Schematic A 20246...
Page 144: ...3 26 Coin Door Interface Board Schematic 04 12492...