page
30
to access setting and the left-hand button to exit the function.
Once OK (right-hand SCROLL) has been pressed, the effect string created in 8.5.1.2 reappears:
the following menu appears:
. Use the CURSOR up/down
arrows to set the value, left/right to pass from effect to effect, press the right-hand SCROLL to go
to page 2 and left-hand SCROLL to return to the previous menu.
In this case:
and then
.
These settings therefore indicate that the channel of the dimmer function, the gobos and their
rotation and the prism and its rotation must operate in SOFT mode, whereas the filter holders and
shutter operate in HARD mode.
Press the left-hand SCROLL to return to the creation menu now. Storage is automatic.
Operators can have two versions of the same fixture in the library, one with SOFT settings (more
suited to live applications) and the other HARD (better for clubs).
8.5.1.8 - Unit name
This menu is used to give new units a name, for which operators have a complete set of upper
and lower case characters and symbols at their disposal.
The following menu appears:
. Press the right-hand arrow
to access setting and the left-hand button to exit the function.
The following menu appears:
. Use the CURSOR up/down
arrows (and the right-hand fader under the display) to choose the letters, left/right to pass from
letter to letter and press the left-hand SCROLL to return to the previous menu.
In this case:
.
8.5.1.9 - Remote and lamp reset values
This menu is used to set the parameters which allow the fixture to carry out (when it has the
capacity) Remote Reset and Remote lamp on/off.
These settings will be used by the Scan Control for the functions which operators can access with
the UTILITY function (parag. 7.4.1 and 7.4.2) (Remote Reset and Remote Lamp On/Off).
The following menu appears:
. Press the right-hand arrow
Select feature to configure for esc<-
VICTORY TST --[RESET/LAMP VALUES ] ok->
ENTER/MODIFY THE NAME OF THE UNIT
-VICTORY2 TST-
ENTER/MODIFY THE NAME OF THE UNIT
-NNNNNNNNNNNN-
Select feature to configure for esc<-
NNNNNNNNNNNN--[UNIT NAME ] ok->
PRISM ----------------------------- <->
[HARD] --- --- --- --- --- P2
DIMMR COLOR PALET GOBOS ROT.G SHUTR <->
[SOFT] SOFT HARD SOFT SOFT HARD P1
DIMMR COLOR PALET GOBOS ROT.G SHUTR <->
[HARD] HARD HARD HARD HARD HARD P1