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TURNING THE POWER ON
5
Make sure the surrounding area is secure before turning the power on.
The machine will automatically go through an initialization process after
being turned on. The seat will move left and right, and persons standing in
the vicinity of the machine may be struck or knocked down.
Do not touch the machine until it has competed the initialization process
and the advertising screen has appeared. Doing so may cause the person
touching the machine to be struck by the seat. It may also prevent the
machine from initializing properly. Failure to initialize properly can lead to
control malfunction and other problems.
Turn the main switch on the AC unit ON to turn on the power. The 2 fluorescent lamps will
light up when the power is turned on.
After displaying the system startup screen, the monitor will indicate that the card reader/writer
and motor, in that order, are being tested.
Next, the initialization screen will be displayed, and the initialization process will begin.
Initialization consists of the following steps, with each part moving and coming to rest in the
preset position and direction automatically.
1) The seat moves left and right.
2) The seat comes to rest in a level position.
3) The steering wheel rotates left and right.
4) The steering wheel comes to rest in a 12 o'clock position.
When the initialization process is complete, the machine will go into Advertising mode. The
monitor will display the demo screen, and the speakers to the left and right of the monitor and
on the left and right of the seat's headrest will begin sound output. If the "no sound during
Advertising mode" option is selected, sound output will be turned off.
When a sufficient number of credits have been inserted, the "Start" button on top of the control
panel will flash. After the race begins, the "View Change" button for the currently selected
mode will light up. The buttons will not be lit up during Advertising mode when no credits have
been inserted.
After displaying the initialization screen, if the machine is set for network play, the monitor will
indicate that the network is being tested.
If there are no problems with the network play connection and settings, the machine will enter
Advertising mode.
If there is a problem with game board system, an error message will be displayed on the screen.
If there is a problem with steering unit response or seat motion, an error message will be
displayed. Refer to the on-screen error message to locate and resolve the problem.
Summary of Contents for AV F-ZERO AX
Page 10: ...3...
Page 11: ...4...
Page 179: ...172...
Page 189: ...182 1 TOP ASSY FZR DX D 1 3...
Page 199: ...192 6 ASSY STEERING MOTOR FZR 1240 D 1 2 Motor Installation Temporary Attachment...
Page 201: ...194 7 ASSY COCKPIT FZR 2000 D 1 2 Fastening Torque Opposite Side...
Page 203: ...196 8 ASSY ACCEL BRAKE SPG 2200 D 1 2...
Page 205: ...198 9 ASSY SEAT FZR 2100 D 1 2...
Page 210: ...203 11 ASSY PILLAR BASE FZR 3000 D 1 2...
Page 212: ...205 12 ASSY SUBCABI BASE FZR 3100 D 1 2...
Page 215: ...208 14 ASSY ROLLING MECHA FZR 3200 D 1 2...
Page 221: ...214 20 ASSY MAIN BD FZR 4000 D 1 2 Do not wire across the diagonal lines...
Page 227: ...220 25 ASSY MONITOR BOX FZR 1100 D 1 2...
Page 229: ...222 26 ASSY SUB MONITOR BOX FZR 1150X D 1 2 SECTION A 201 8 2 104 203 4 1 3 201 44 A A...
Page 234: ...227 30 ASSY COINCHUTE TOWER FZR 1400 D 1 2...
Page 237: ...230 32 CARD UNIT TWIN R VOF 0460 D 1 2 Details of part A A...
Page 241: ...234 35 ASSY FLOOR R FZR 3820 D 1 2...
Page 243: ...236 36 ASSY FLOOR L FZR 3840 D 1 2...
Page 246: ...239 38 ASSY ROOF FRAME FZR 3900 D 1 2...
Page 250: ...243 24 WIRING DIAGRAM D 1 3...
Page 251: ...244 24 WIRING DIAGRAM D 2 3...
Page 252: ...245 24 WIRING DIAGRAM D 3 3...