MIDITEMP MP 22-W, MP 22-CD, MP 88-W, MP 88-CD, PMM 88-E, MT 16-X
MIDITEMP MP 22-W, MP 22-CD, MP 88-W, MP 88-CD, PMM 88-E, MT 16-X
MIDITEMP MP 22-W, MP 22-CD, MP 88-W, MP 88-CD, PMM 88-E, MT 16-X
MIDITEMP MP 22-W, MP 22-CD, MP 88-W, MP 88-CD, PMM 88-E, MT 16-X
74
On the commands
FOOTSWITCH
,
WAIT FOR END
and
WAIT FOR START
the
MULTIPLAYER waits until the relevant action has been taken (footswitch pressed or Start issued), or
the condition is met (the Song comes to an end/Stop). If the footswitch is pressed and the
MULTIPLAYER finds no “
FOOTSWITCH
“ entry in the Job chain, the footswitch performs the function
set under “Footswitch settings“ (see page 29).
5.2 Operation
No doubt during the course of reading this manual you have loaded and played a few
Songs, or created an Assign file with some Matrix and Song programs. Try experimenting your own
repertoire:
➀
Load your Assign file.
➁
Select an empty Song memory place in the MULTIPLAYER’s Song line.
$
Press
and call up
»
JOB
«.
$
Confirm with
.
The current command is always shown in the middle of the lower line. On the upper
right corner the step number of the actual command is displayed. Key
displays a menu,
which contains all commands available for the Jobs. If you know the command numbers off
by heart you can enter them “blind“ using the numerical keys without having to call up this
menu.
➊
Commands are entered using the number keys.
➋
When “
MXP
“ and “
SQP
“ are selected, the cursor will jump to the top left, where you can
call up the Program number of the required Matrix or Song Program (using the
!
or the
number keys). Whenever a Program memory has been used, its name, or the default “
no
name
“ will appear. After pressing
the cursor jumps back again.
➌
Using
!
you can scan the command chain from left to right if more than one command
has been entered.
STOP step # 1
[0] MNU
Edit Job
Do you wish to create one?
STOP step # 1
TMR MXP SQP FSW STA WFE WFS CON DEL
#
#
#
#
STOP step # 1
!
!
!
!
STP RND