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3.2.1 Storing fixture groups .................................................................................................................... 29
3.2.2 Activating fixture groups ................................................................................................................ 29
3.2.3 Switching fixture fader banks ........................................................................................................ 29
3.3 The Highlight/Group key ....................................................................................................................... 30
3.4 Entering fixture parameters with the encoder wheels .......................................................................... 31
3.4.1 Positioning fixtures with 16 Bit ...................................................................................................... 31
4. Presets ........................................................................................................................................................ 32
4.1 Creating and storing presets ................................................................................................................ 32
4.2 Naming a preset ................................................................................................................................... 32
4.3 Recalling presets .................................................................................................................................. 33
4.4 Fading presets ...................................................................................................................................... 33
5. Programming aids for Pan and Tilt values ............................................................................................. 34
5.1 Fan function .......................................................................................................................................... 34
5.1.1 Entering the fan function ............................................................................................................... 34
5.2 Preprogrammed moving patterns ......................................................................................................... 37
5.2.1 The Phase function ....................................................................................................................... 37
6. Cues (scenes) in the combi section ........................................................................................................ 39
6.1 Programming and storing of cues ........................................................................................................ 39
6.1.1 The storage matrix ........................................................................................................................ 40
6.1.2 Selecting features to be stored ..................................................................................................... 40
6.1.3 The cue keys in combination with the page/bank keys ................................................................. 41
6.1.4 Naming cues ................................................................................................................................. 41
6.1.5 Entering the fade time ................................................................................................................... 42
6.1.6 Entering the trigpoint ..................................................................................................................... 42
6.1.7 Entering the release link function (R-Link) .................................................................................... 42
6.1.8 Working with the release link function ........................................................................................... 43
6.1.9 Entering and working with the flash function ................................................................................. 43
7. Editing cues ............................................................................................................................................... 44
7.1 The FLASH function ............................................................................................................................. 44
7.2 AUTFOL / Automatic fixture activation by the Follow key .................................................................... 45
7.2.1 Entering the AUTFOL function ...................................................................................................... 45
7.2.2 Working with the AUTFOL function ............................................................................................... 45
7.2.3 Deactivating the AUTFOL function ................................................................................................ 45
7.3 AUTSEL / Automatic fixture selection .................................................................................................. 46
7.3.1 Activating and deactivating the Autsel function ............................................................................. 46
7.4 Editing the name .................................................................................................................................. 46
7.5 Editing fixture parameters .................................................................................................................... 46
7.6 Copying a cue to another cue key ........................................................................................................ 46
7.7 R-LINK / Setting the release link function ............................................................................................ 47
7.8 Changing the fade time ........................................................................................................................ 47
7.9 Changing the trigpoint .......................................................................................................................... 47
8. Recalling cues in the fade mode .............................................................................................................. 48
9. Freeze function .......................................................................................................................................... 49
9.1 Entering the freeze function ................................................................................................................. 49
9.2 Deleting the freeze function .................................................................................................................. 49
9.2.1 Deleting the freeze function for all parameters ............................................................................. 49
9.2.2 Deleting the freeze function for individual parameters .................................................................. 50
10. The follow function .................................................................................................................................. 51
10.1 Programming the follow function ........................................................................................................ 51
10.1.1 Activating the follow function ....................................................................................................... 51
10.1.2 Deactivating the follow function ................................................................................................... 51
10.1.3 Deleting the follow function ......................................................................................................... 51
11. Chases in the Fixture section ................................................................................................................. 52
11.1 Programming chases from cues......................................................................................................... 52
11.1.2 The chase menu .......................................................................................................................... 53
11.1.3 Entering the chase name ............................................................................................................ 53
11.1.4 Entering the runtimes .................................................................................................................. 53
11.1.5 Inserting a chase step ................................................................................................................. 54
11.1.6 Overwriting the chase step .......................................................................................................... 55
11.1.7 Deleting all chase steps (CLEAR) ............................................................................................... 55
11.1.8 Deleting individual steps (DEL ST) ............................................................................................. 55